Wednesday, April 9, 2025

MINOR SUPER-VILLAIN 764: QUEEN SHEBA

(Speed Comics 008, 1940)


Shock Gibson has been reading magazines, specifically an expose on slave trading in Africa, and being of a heroic turn of mind he decides to do something about it. Making his way across the Atlantic, Shock engages in various animal-related hijinks before finally ambushing a slave caravan and using some elephant-based enhanced interrogation to learn just what is going on with all the slaving.

Turns out to be a pretty classic jungle adventure scenario: a hidden kingdom smack in the middle of Africa with ties to some historical people, in this case called the Secret Kingdom and ruled by a direct descendant of the biblical Queen of Sheba (who is traditionally placed somewhere in the vicinity of Yemen but who are we, the geography police?). And it's a twofer, as Queen Sheba is served by an order of knights descended from a group of crusaders who somehow found themselves in the Secret Kingdom (okay, maybe we are the geography police because crusaders would also make more sense in the vicinity of Yemen and I'm having a hard time letting go of that fact).



No mere knight is a match for the electrically-charged muscles of Shock Gibson, however, and by defeating the guard at the border of the kingdom Shock gains access to a one-on-one meeting with the Queen. I must say that this is a astonishingly bad precedent to set as far as security is concerned - this knight is just lucky that Shock wasn't a particularly adept assassin.



Here's where I almost decided not to feature Queen Sheba as a super-villain, because once Shock manages to interrogate her it turns out that her motivations are depressingly banal. She isn't buying slaves in order to feed them into a soul gem to power a world-conquering battle robot or using them as biological material to create an army of flesh beasts or even doing mass human sacrifice to appease her dark gods, she's just building a pyramid and can't see any way to do so that doesn't involve exploiting her lessers. It's frankly depressing.

If this were any other style of Secret Kingdom Ruler (white-bearded man, withered old crone, American crook running a scam, etc) then Shock Gibson would pull their pyramid down around their ears, but Queen Sheba is a bodacious babe and so instead he offers to use his amazing gifts to complete the thing in a matter of hours so long as the Queen subsequently releases her slaves. And then he only goes and does it!

And then! Queen Sheba has the audacity to add a caveat to the deal! Specifically she is not going to release her slaves unless Shock goes and frees her son from the Black Knights who have taken him hostage. The gall of it! Especially after all of this pyramid nonsense! You know what a... well, not a good reason to have a bunch of slaves, certainly, but a better one than mindlessly building your kingdom's twentieth pyramid: using them as an army to storm the castle where your son is a hostage.


The Black Knights (full review tomorrow!) prove just as ineffectual at stopping high-voltage super-heroes as their law-abiding counterparts and Shock recovers the very informative ("Help! I'm the prince!") young royal from his prison.


Queen Sheba makes the obligatory offer for Shock to stay and become her kings, and while ordinarily I'd roast a hero for fleeing in terror before the advances of a lady like this, honestly this time Shock has it right: this woman is a monster.

Tuesday, April 8, 2025

MINOR SUPER-VILLAIN 761: THE DEVILFISH

(Speed Comics 006, 1940)


The Devilfish is a pseudo-Nazi mastermind who vexes Lieutenant Jim Cannon of the Royal British Navy for the first 2 or 3 of his handful of appearances in Speed Comics and I won't lie: it's all about that great name for me, although that same name is annoying the part of me that loves to put things into categories due to the fact that "devilfish" is such a loose term. People - especially in the first half of the 20th Century when we were really starting to poke around under water but didn't really know anything about what was going on down there - love call any scary ocean being a devilfish, including rays, octopus, squid, some whales, all kinds of deep-sea monstrosities... it's impossible to know just which devilfish this fellow was named for.



So what is notable about the Devilfish aside from his wonderful and vexing name? In his debut, he's directing attacks on British shipping and if I'm going to highlight anything it's his wide range of vehicular transport, from ship to plane to submarine, all in one six-page adventure. This issue also establishes a bit where the Devilfish will send Cannon a taunting radio message after getting away, which is a fun bit of business.


The Devilfish returns to plague shipping in Speed Comics 007, and regional pride compels me to point out that this issue begins in Halifax, Nova Scotia. Go, Windjammers!

The Devilfish's actual plan this issue is pretty incoherent: set a bunch of icebergs loose in the shipping lanes and also cover those same icebergs with nautical mines. But... what does this accomplish? Does the Devilfish think that ships just bump innocently and harmlessly into icebergs all the time and the mines are meant to spice things up? Is this a plot to distribute the mines into whichever random stretch of ocean the bergs pass through as they melt? Why not at least paint the mines white so that they aren't so visible that someone (i.e., Lt Cannon) can't just easily spot them and blow them up from a distance? It's maddening to contemplate!



As in his first appearance, this one ends with the Devilfish seemingly being killed but actually scuttling away in a submarine (this actually completes a second ship > plane > submarine sequence) only to taunt Lt Cannon via radio. While it's entirely probable that the Devilfish returned again in Speed Comics 008, the only extant scan of that comic does not include the relevant story and I personally am not willing to pay $100+ for a physical copy to find out. Did the Devilfish return again? Did he die? Does he remain at large? We may never know.

Monday, April 7, 2025

MINOR SUPER-VILLAIN 762: THE HOODED RIDERS

(Speed Comics 007, 1940)


Despite their KKK-adjacent looks and tactics, the Hooded Riders are nothing more than a gang of rural protection racketeers. Over the course of the adventure the riders keep rolling out more elaborate equipment and plans to deal with both their targets and the interference of Shock Gibson and I kept thinking that their deep well of resources was going to turn out to be due to some sort of secret funding from a hostile country but no, they're just unusually well-prepared gangsters. 

Sunday, April 6, 2025

FASCIST GOON CLEARING HOUSE 009

Buncha Smash Comics fascists I lost behind the couch for a while.

Just why this German-American Bund equivalent is called the Groups is a real mystery for the ages - it's possible that these people are protesting, like, all bundist-style organizations at once and calling them "the Groups" collectively, though why they would do so at one specific group's meeting is beyond me. Whatever the truth of their name, the leadership of the Groups meet their ends after an attempt to steal American defense plans is foiled by Wings Wendall. (Smash Comics 007, 1940)


The Batzi Tribe is really just a stand-in for the Nazi party and Hugh Hazzard and his pal Bozo the Iron Man only have to contend with the espionage wing of the group, but it's such a weird wild name that I feel compelled to highlight it here along with the information that their New York headquarters was located in a neighbourhood known as Krautville. (Smash Comics 008, 1940)


The Metallic Army is a very cool-looking bunch who invade the US out of nowhere from the Southwest one day. Almost nothing of their origin or motivation is revealed in favour of hard-core battle action, but based on the names of its officers (Hardt, Zergoff) the Army is a communo-fascist Central-to-Eastern European pastiche.

Wherever the Metallic Army came from I can tell you one thing: those uniforms are not metallic because of any kind of armour or even bullet-resistant cloth - once Wings Wendall gets going he mows them down like grass. (Smash Comics 012, 1940)



The Black Troops are yet another bundist group faced by Wings Wendall, albeit an unusually successful one - they manage to capture a number of large East Coast cities and are beginning to ship American weapons and supplies to their unspecified Axis home country when Wendall manages to bring down the whole operation by throwing its leader out of a plane. (Smash Comics 016, 1940)

Saturday, April 5, 2025

MINOR SUPER-VILLAIN 553 UPDATE: LANDOR, MAKER OF MONSTERS (1940)

When last we saw Landor, Maker of Monsters, he had just been exploded along with his castle and giant mosquito minions. But did you honestly expect a simple thing like a huge explosion to stop a villain of Landor's calibre? No! He merely becomes more burned up and crusty and bitter! Landor has not shifted his goals since 1939 and is consumed with the twin urges to 1) make monsters and 2) get revenge on Tony Torrence and Marcia Merrill.

Landor makes his dramatic return at the perfect time: US officials, including Landor's old foe Anthony "Tony" Torrence, are completely unable to deal with the menace of the Fire-Men. This gives Landor the perfect opportunity to get Torrence under his thumb, using the power of patriotism!

 

As usual, Landor has not rested on his laurels. Rather than trot out a version of one of his prior creations, such as a frankenstein or a giant insect or a surprisingly flammable woman, he has dipped his toe into the twin fields of robotics and cybernetics to produce a giant robot powered by a human brain! A fireproof one!


 
The brain-bot disposes of the Fire-Men without a problem. Well, I say without a problem, but in fact there is one tiny hiccup in Landor's plan: the cyborg is not strictly 100% fireproof after all, and the Fire-Men's last desperate flamethrower attacks end up driving it berserk and it makes a murderous beeline for Landor and Tony Torrence. Torrence manages to destroy it by luring it into an electrical substation, and since he has saved Landor's life he is forced to relinquish his claim over Torrence's. Foiled by his own sense of honour!



In Speed Comics 005, Landor accepts a commission to help a couple of foreign agents rob the US Treasury. Being the Maker of Monsters that he is, Landor proceeds to create a giant mole to aid in the tunnelling process. This escapade ends with Tony Torrence gunning down the agents and collapsing the tunnel on top of Landor, but the "IS LANDOR DEAD?" cliffhanger lacks a bit of oomph as he is in fact standing next to the giant mole when last seen.


If Landor had given up his quest for revenge following the giant cyborg incident then the tunnel collapse brought it back in force, and so in Speed Comics 006 he puts a very strange revenge scheme into motion: he creates the Cat-Girl, a two-foot-tall human woman with the head of a cat, and uses her to kidnap Tony Torrence's niece Gloria as a test subject in an experiment to see if he can turn a human being into solid diamond. I'm a bit winded just typing all that out.


Tony Torrence of course rushes Landor's castle just in time to rescue Gloria and deal with both the Cat-Girl and Landor using his new fighting technique: throw your opponent at the nearest solid object. Landor of course survives though the Cat-Girl is not so lucky.


Speed Comics 007 introduces eminent biologist Dr Sina Zurat, who has long admired Landor's work and wishes to join him in it.


Together, Landor and Zurat create the bestial woman Creeta, and at some point along the way the two fall in love! Could a stable home life and a loving partner who gets all of his jokes about gene-splicing finally cure Landor of his antisocial ways? We will never know, as poor Creeta was seemingly born already in love with him and only gets about an hour to grapple with having feelings at all, let alone powerful ones. Consumed with jealousy, Creeta attacks Dr Zurat.


Tony Torrence of course shows up in time to stop Creeta (by turning a screw on the side of her neck that is attached to her steel wire nervous system - a particularly grisly failsafe!), but too late to save Zurat. And here is the point, I reckon, where the Landor/Torrence relationship could turn around. A little compassion from Tony could show Landor that there is a better way to live than in a constant cycle of revenge and biological constructs. Instead, Tony is a huge jerk about the whole thing, ensuring that the cycle continues.

Landor's final four appearances are exclusively revenge-oriented: in Speed 008, he goes with what he knows best and makes a humanoid monster, but unfortunately for him, he drops the dang thing before it's finished... cooking?... and so ends up as a classic Igor rather than the Adonis that Landor had intended. Still, any creature in a storm, and so Ganda, as this particular creation is known, is sent to capture Tony.

Ganda goofs and brings back Torrence's house guest, criminologist Kung Fu Tse (sadly just a name in the "mash together a lot of vaguely Chinese-sounding syllables" mode and not a 70s style martial arts master), but that turns out to be okay, as it turns out that Landor, Tse and Torrence all went to the same college and that the beefs between them began back then.

As usual, Tony shows up in the nick of time, and while Landor escapes unscathed poor Ganda is not so fortunate.

Landor's revenge plot in Speed 009 involves kidnapping Marcia Merrill and injecting her with a chemical to make her blind. It's not a particularly great plan, and Landor absolutely should have seen the end result coming: Tony beats him up until he gives up the antidote to the blindness serum. There are however two points of interest in the story:

1) Landor's chosen henchman for this one is the fantastically-named Stumbi the Fish-Man. It's like I always say: if you're going to be a biological construct created specifically to kidnap people off of boats then you might as well get a great name out of it. 

2) From this issue onward Tony Torrence is instead called Jack Torrence, for no clear reason. Is it simple loose Golden Age continuity standards? Burgeoning anti-Italian sentiment relating to WWII? Something else? No idea, but what it certainly is is annoying, though mitigated slightly by the fact that it's almost the name of the guy from The Shining.


Landor's lowest moment comes in Speed Comics 010, as this is the issue in which he doesn't make a monster at all. At least unless you stretch the definition of "monster" to include a prominent criminologist who has been kidnapped and mind-controlled into a willing participant in a plot to frame Tony "Jack" Torrence as a jewel thief. And I do not do so.

Tony ends up spending most of this issue in jail, so Kung Fu Tse is the one who hurls Landor into the nearest hard surface before freeing criminologist John Powers from the mind control.


Speed Comics 011 marks Landor's final appearance and fortunately for his reputation he does in fact make a monster in this one. Specifically, he tricks fugitive Spike Hart into accepting a job and some free plastic surgery and then proceeds to turn him into the Tiger-Man, i.e., Spike Hart with claws, oversized fangs and little stripes on his face.


Sent to bring back Torrence alive or dead, the Tiger-Man comes closer to actually doing so than any creature since the Brute, way back in Speed Comics 001. It is not to be, however, as he ultimately meets his end at the hands of Torrence's butler, a truly ignominious fate.

As often happens in stories with recurring villains, Landor's final appearance was not written as a final appearance. Tony/Jack socks him out the window and he scurries away into the night to get ready for their next encounter, which will never happen. 

ADDENDUM: As I was about to publish this it occurred to me that Landor is of course a revenge killer, albeit one with a terrible score. Counting up all of the various attempts on Tony, Marcia and Kung Fu's lives over the course of his career, he ends up with an abysmal final score of 0/9.

MINOR SUPER-VILLAIN 764: QUEEN SHEBA

(Speed Comics 008, 1940) Shock Gibson has been reading magazines, specifically an expose on slave trading in Africa, and being of a heroic t...