Showing posts with label duo. Show all posts
Showing posts with label duo. Show all posts

Sunday, July 5, 2026

MINOR SUPER-HERO ROUND-UP 097

It's astonishing. They just keep on coming up with more super-heroes.

the Flame **UPDATE**:



Like many other long-running Fox Features characters, the Flame gets a bit of an overhaul late in 1941. In the Flame's case, this includes an expansion to his powers: long able to get around by running on the stream of fire produced by his flame gun, the Flame is now simply able to fly. He can also now pick up and move fire around, as seen in this very innovative bit of fire-fighting in The Flame 006.


The Flame also gets a proper secret identity (Gary Preston) and a job (private investigator) as a part of this revamp. And he gets a supporting cast, in the form of secretary Linda Dale and punch drunk ex-boxer/assistant/comic relief character Pug! (The Flame 007, 1941)

Finally, though the Flame was explicitly a NYC-based super-hero in his earliest experiences, his 1940-41 adventures frequently have the liminal feel of the many stories set in generic unnamed US cities. In one of his very final appearances, he gets a proper fictional burg to call his own: Big City. (Big 3 006, 1941)

the Yank and the Rebel:



I think I've occasionally mentioned the inherent ridiculousness of the concepts behind many if not all patriotic super-heroes - it's something that really jumps out at you as you read through as many Golden Age comics as I have. Please believe me, then, when I say that the Yank and the Rebel are the most conceptually ludicrous patriotic heroes of the lot, and I will be thoroughly (and probably not pleasantly) surprised if I'm ever proven wrong.

As might be surmised from their names, the Yank and the Rebel are two otherwise unidentified soldiers who are on opposite sides during the American Civil War. While locked in hand-to-hand-to-gun combat, the two fall into a fissure opened by the artillery bombardments at the Battle of Gettysburg, landing next to a convenient radioactive pool that holds them in a state of suspended animation for the next seventy-eight years.



The duo are eventually awakened when Army manoeuvres re-open the cavern, and they resume their battle until a helpful general explains that the American Civil War ended in some sort of peaceful draw, that nobody really "lost" or "won" the war and that the North and the South are all totally cool with one another now. So why did he put so much spin on history? Probably for the same notion of national unity in the face of war that inspired the people at Fox Features to do so.

Regardless of the reasoning behind them, the officer's words inspire a new spirit of patriotism and cooperation in the Yank and the Rebel, and the two team up to hunt spies and saboteurs for two whole adventures before evaporating in the Fox Features financial crisis of 1942. In what is certain to be a massive surprise to nobody, no modern publisher has taken advantage of the fact that these fellows are in the public domain. (The Flame 007, 1941)

Categorized in: Locations (Specific Places), Origin (Patriotic Heroes), Team Membership (Confederate Army, Union Army) 

Vulcan **UPDATE**:

Taking a cue from the Flame, fellow fire-themed hero Vulcan gets a slight expansion to his powers in 1941: he can now create and use flame constructs such as this cool sword. (Four Favorites 001, 1941) 

It's not all good news for our favourite demigod, howver, as 1941 is also the year that Vulcan is given a weakness to cold. (Four Favorites 002, 1941)

Lash Lightning **UPDATE**:


Lash Lightning gives blood to injured army private Tom Jasper, who immediately develops mild superhumanism in the form of increased muscle mass and vigour. This is especially notable because it really is the ultimate expression of the writers on this feature forgetting that Lash's powers are derived from a magical amulet and not from his own body. Sad times. (Four Favorites 002, 1941)

Saturday, February 14, 2026

MINOR SUPER-VILLAIN 924: MOLO

(Silver Streak Comics 008, 1941)

A killer stalks the entertainment industry! Prominent  people are being murdered, including Academy Award winner Kay Kaye, opera singer Lily Donela and Dick Bradley, recent recipient of the Nobel Prize for "the best play of the year" which I suppose would be for literature? And also very impressive because the Nobel Prize was suspended in 1941 due to the war?

In total, nine luminaries of the stage and screen have been killed as the story opens and all have been found with a note reading "Death by Molo." 


The next projected target is playwright Bruce Canton, who is about to be honoured with a banquet. Enter Presto Martin, master of disguise, who poses as Canton and rounds up Molo with little effort. Case closed, the day is saved, etc.

There's just one problem: Canton is murdered at the banquet, complete with calling card, and the witnesses identify the man in Martin's lockup as the culprit.


A little of the ol' disguise routine from Presto determines that the Molo in police custody has a twin brother who is hell-bent on continuing the murder spree. This means that Martin has to dress up like the logical next victim again and act as bait for a killer again, ho hum. The second Molo is captured with ease and thrown into jail with his brother.

And just why were the Molos so hell-bent on murdering successful figures in the entertainment industry anyway? Why, because they themselves were failures back in the dying days of Vaudeville and they just couldn't take seeing other people make it. 

THE SUPER-VILLAINS OF HOLLYWOOD PODCAST: One of the least successful episodes in the history of the show. The hosts take the bizarre approach of treating the Molo brothers as victims of the entertainment system and among other things demonstrate that they don't really know what Vaudeville is. Rumours that the podcast was threatened with a lawsuit by the estate of Kay Kaye are unconfirmed, but the episode was quietly removed from the archive after a few months.

Categorized in: Murder (Serial Killers), Origin (Twins), the Super-Villains of Hollywood Podcast

Thursday, May 8, 2025

MINOR SUPER-HERO ROUND-UP 047

Astonishing super-heroes of the past! And future!

the Invisible Avenger


Teen radio enthusiast Buzz Allen discovers the secret of personal invisibility shortly after the death of his father at the hands of criminals and so is perfectly primed to become part of a super-vigilante duo alongside his friend Will Lawrence (if the issue of whether they should be the Invisible Avengers ever comes up then it is in the initial adventure which I alas cannot read). 

Their adventures are structured such that they cause maximum consternation so as to really get the most out of the invisibility gimmick: they become invisible before driving their car to the scene of a robbery, for example, and when they put on their anti-invisibility gloves so that they can flash their guns at the crooks they make sure to do so in a public place so as to freak out the subway-riding squares. If I were to devise some sort of ratings scale to score invisible characters on how well they use their powers (which I will not - I am already tracking far too many arbitrary metrics), then the Invisible Avenger and Will would score low. (Superworld Comics 001, 1940*)

Hip Knox:


Hip Knox! An orphaned child raised by Professor Knox to have the mightiest mind in the world and named by Professor Knox to have a silly name that kind of winks at his powerset!


If Hip Knox is known for anything then it's for being one of the worst-dressed men in comics. Every element of his uniform is just a little bit wrong, except for the parts that are a lot wrong. Breaking things down from top to bottom, we have:

1. The Helmet. If there's one piece of this costume that is 100% bad then it's this scaly golden swim cap. I sincerely wish that Superworld Comics 001 was available for less than 2000 dollars US, because I really want to know if this is some sort of mind amplification helmet or just a bizarre affectation. Hate it. Hate that it covers his ears.

2. The Mustache. I can get behind a super-hero with a fussy little mustache, but you aren't Hercule Poirot, my dude. Grow it out a bit more or have fewer weird and uncanny elements to your outfit so that a little mustache is a fun little affectation and not the punchline to someone's description of you to their friends.

3. The Jumpsuit. This isn't all that far off of what would come to be the standard super-hero outfit, so I should be fine with it, right? Wrong. Between the fact that Hip is drawn with a bit of a barrel chest and the noodle arms of someone who fights crime with their mind, and the suit being buttoned all the way up to a collar at the neck, this suit is bad.

4. The Insignia. A minor nitpick but it contributes to the whole: that eye looks too realistic to just be sitting on the chest by itself. Throw it in a circle or something. Plus you gotta choose: either the eye or ...

5. The Belt Buckle. I have nothing against a good yonic symbol, but why does Hip Knox have one as his belt buckle? And why is it so big? It looks like an attempt to pick up a pencil off the ground would result in him simultaneously stabbing himself in the groin and the upper abdomen.

What is the solution for this fashion debacle? Change one or two key elements: swap the jumpsuit out for a red tuxedo to lean into the (stage) hypnotist angle and things feel a lot more harmonious. The eye would have to become an amulet or maybe an ornament on one of those weird sashes that goes under the jacket, but everything would hold together much better. Or keep the jumpsuit and lose the helmet! Or make it a headband, that would be much less heinous!


As befits a super-hypnotist, Hip Knox has a pretty relaxed approach to the mental autonomy of those around him, but tragically also seems to have a terrible imagination, as in the above panels in which he attempts to signal that he is being kidnapped by turning bystanders into a trail of living statues instead of, say, having them shout "Hip Knox is in that car being kidnapped!" in unison. (Superworld Comics 001, 1940*)

Marvo 12 Go+:



The Boy Genius style of comics/fiction in general has produced a lot of very fun adventure heroes over the years and also a lot of annoying little smug turds, and I'm sure that personal bias plays in to whether a particular boy reads as one or the other to you. As you might be able to tell from all of this preamble,
Marvo 12 Go+ is very much a smug little turd in my eyes.

Thanks to the wonders of sleep education, Marvo has all the knowledge of a forty-year-old scientist packed into his fifteen year-old head, but he's even more intelligent than that, so much so that he gets to put a little plus sign on the end of his name (Marvo is from one of those science fiction futures where inefficient surnames have been replaced with government-assigned alphanumerical designations, like Superworld publisher Hugo Gernsback's own novel Ralph 124C 41+ or DC Comics' later Chris KL-99), which he makes sure to have embroidered on the front of all of his clothing in case people forget how special he is.

Knowledge of a forty year-old or not, Marvo still has all the foresight of a fifteen year-old, as seen for instance in the above panels wherein he takes advantage of a geothermal hotspot beneath Pennsylvania to permanently alter its climate without stopping to consider the potential long term environmental effects of a permanent Summer. (Superworld Comics 001, 1940*)

X, the Phantom Fed


There are a whole lot of comic book protagonists with names like Secret Agent Q49 or Agent X-7, etc, code-named operatives two-fistedly saving the world for democracy the US Government, and X, the Phantom Fed exists at the border between that concept and that of the super-hero. Described as the "Man of a Million Faces," X's real face is a mystery even to his friends because he is always in some disguise or another. X is armed with an embryonic version of the James Bond-era spy's arsenal and the best super-spy name of the bunch but sadly that doesn't save him from having a bare handful of appearances. (Sure-Fire Comics 001, 1940)

*I have not actually read Superworld Comics 001 because it is not readily available to the average person. My information on the origins of these characters therefore might be slightly inaccurate. 

Tuesday, March 18, 2025

MINOR SUPER-VILLAIN 747: THE GREEN GHOST

(Smash Comics 011, 1940) 

If there's one thing that Kent Thurston, aka the Invisible Hood, has in spades, it's wealthy friends who are having crime problems. In this case, the friend is financier John Barr and the problem is the Green Ghost, a costumed thief who has been popping up all over the local area to rob the rich, even when they're being extra sneaky about what they're doing.


Sure enough, the Green Ghost shows up to rob Barr of the wad of cash he's packing for business purposes, and his powers are not limited to money-sensing, as Barr's attorney Ward proves when he empties his pistol into him to absolutely no effect.


Not to worry, though, because Barr's next business deal is super-duper secret: he's going next door to buy a big gem, for cash, and only Barr, his neighbour, his neighbour's secretary Jack Gray, Kent Thurston and Ward know about it, and you know that old saying: five people can absolutely keep a secret. But despite all of these amazing precautions wouldn't you know it, the Green Ghost shows up again and  not only steals the gem but kidnaps Barr as a hostage! I'm beginning to think that doing business deals for cash in private homes is a bad idea for some reason!


Barr proves to be unusually plucky for a financier and manages to subdue the Green Ghost all on his own, at which point he learns the annoying secret: there are, in fact, two Green Ghosts! It's a pretty good gag, and if they hadn't kidnapped a guy and then revealed all their secrets to him I'd say that they were another mark in the "smart villains" column. As it stands, they're going to have to do a murder at minimum to get things back on track.

It is at this point that the Invisible Hood steps in and unmasks the Green Ghosts as 1. Barr's attorney Ward and 2. his neighbour's secretary Jack Gray, who have been using their rich guy-adjacent status to get the skinny on all the secret deals these guys have been doing to avoid paying taxes, and since the bulletproof thing was in retrospect a clear setup to boost the Green Ghost's reputation they are easily apprehended by a gun-toting invisible man.

Monday, November 11, 2024

MINOR SUPER-HERO ROUND-UP 029

They're trying, bless 'em.

Hydroman:

I was going to say that much levity has been mined from Hydroman's origin over the years, but realistically this guy is obscure at best. Some levity has been mined from Hydroman's origin over the years. Is it deserved? Certainly.

Scientist Harry Thurston is having fun mixing up chemicals (specifically water, alcohol and sulphuric acid, though there is some speculation that there might have been some mystery residue in the glassware used) and manages to get some on his hand, which promptly turns to water. In a panic, he calls his friend Bob Blake over to help, and when Bob arrives, fellow scientist Tom Kinsman dumps an entire bucket of the mixture over him like they're all in a dang slapstick comedy.


They manage to counteract the formula, at which point Bob agrees to have the formula injected into him, and while this works as comic book science (if a big splash turned me to water, surely an injection will allow me to control the process! Because it's deliberate and thus more scientific!), surely by all other metrics it is an insane decision. What's to say, for instance, that an injection won't merely turn all of your blood or veins to water, killing you?

Against all odd, the injection works and Bob Blake decides to use his newfound power to fight the wave of crime that is plaguing NYC. To go with his new role, Blake adopts a new moniker - Hydroman - and makes a super-hero costume in perhaps my favourite way, by scraping up all of the random crap in Harry Thurston's lab.

By issue 2, Hydroman gets what only I think of as his iconic look, a baggy suit of bulletproof Translite. It's objectively kind of dumb looking but also... kind of great? It might be the combination of the leather pilot's helmet and the riveted brass collar but the overall effect is very cool and retrofuturistic. Plus the transparent effect really plays well with Hydroman's whole water theme. Finally, note that Hydroman's assistant/ girlfriend Joyce Church is also wearing a bulletproof suit under her coat and I must commend him for being the rare Golden Age super-hero who thinks to distribute such protective super equipment to his civilian aides. (Reg'lar Fellers Heroic Comics 001, 1940)

Update 1941 

the Purple Zombie:

Doctors Hale and Malinsky are partners, but while Hale was working to prolong human life, Malinsky was taking his research and using it to create an army of the undead in order to take over the world. His prototype is Zoro, the Purple Zombie, and once his zombification tech is proven to work (and once Hale starts mouthing off a bit to much), Malinsky decides that things might run a bit smoother if it was just him and the zombie and bumps off Hale.


Unfortunately for Malinsky, some quirk of the zombie technology has made Zoro 1) amoral 2) bulletproof and super strong, and 3) loyal only to Hale, and so he makes short work of not only his erstwhile master but also his three foreign investors.

Zoro is captured by the police and scheduled for an execution that hits a slight hitch when it turns out that in addition to bullets the Purple Zombie is immune to electricity (he also turns a more purpley purple when electrocuted!). Stymied, the authorities agree to release Zoro into the stewardship of Dr Hale (who survived the murder attempt, by the way). The Purple Zombie is not so much a hero as a gun that Hale points at people and situations, but as a pair they basically fit the brief. (Reg'lar Fellers Heroic Comics 001, 1940)

Hyper the Phenomenal:

Visually, Hyper the Phenomenal is great. I really like the... well "retrofuturistic" is the best description of it but of course at the time it was just futuristic. I really like his look, particularly what I assume is a breastplate since it seems to be separate to the shirt - there aren't enough non-aquatic super-heroes with the courage to wear a big scallop shell as armour.

Hyper is really the oddly-named Don-Vin, a scientist who has some sort of affiliation with the US Secret Service, either as an official agent or just a helpful pal. His main tools in the fight against evil are his Neogas Helmet that allows him to fly (plus is has a nifty two-way radio inside) and his Magno-Hydro Gauntlets, capable of both magnetic attraction and repulsion and with which he can both perform feats of superhuman strength (equivalent) and deflect incoming bullets.

I chose the cover image above because it's probably the most dynamic and interesting view available, due to the unfortunate fact that in Hyper the Phenomenal's sole outing he does very, very little of note. His adventure on the Isle of Arunta was serialized over two issues and for fully half of that time (and somewhere between 1 and 2 days in-story), Hyper stands in front of a steel wall using his gauntlets to prevent a crushing room deathtrap from killing his ally Agent 2Y. A heroic act, to be sure, but not a visually interesting one. And since the first quarter of the story was devoted to setting up the action, Hyper only gets the final quarter to really strut his stuff, and even then he probably only gets the job done because the villains had oppressed the island's inhabitants enough to start a rebellion. A poor showing indeed, Don-Vin. (Hyper Mystery Comics 001, 1940)

Kaänga:

Run-of-the-mill Tarzan clone who was orphaned in the jungle at a young age and whose Jane equivalent is named Ann Morgan. Kaänga's only real point of interest is the umlaut on his second a, but he has close to 200 appearances over the years so I'm sure we'll be seeing more from him. (Jungle Comics 001, 1940)

Thursday, October 3, 2024

MINOR SUPER-VILLAIN 631: DABLO, LAST OF THE RAY MEN AND THE HOOD

(Fantastic Comics 011, 1940)

THIS. IS. GREAT. We open on the trial of Dablo, Last of the Ray Men, and immediately we must ask: who are the Ray Men? And let me tell you that there is no answer beyond "guys who could shoot rays." Dablo here shoots rays out of a big hole in his forehead but did they all do that? No clue! This is the kind of worldbuilding that people like Alan Moore will eventually get up to in the 80s - implying that there are weird and wonderful things all around by reference and allusion. It's really neat!

Whatever the Ray Men were, there are only one of them left and he, Dablo has just been sentenced to death by Judge Ord.

On the eve of Dablo's execution (via guillotine, by the way. Nobody's thought up a cool futuristic execution method by the Year 10 000. Also there is capital punishment in the Year 10 000) a mysterious figure who we will later learn is called the Hood appears and restores the Last Ray Man's ray powers, to the delight of all.

The Hood is pretty generic, but he meets the criteria for a minor super-villain. Obviously he must take a back seat to the Last of the Ray Men.

Come the morning of the execution and we finally get to see this famous ray that everyone's been talking about. It does not disappoint! Dablo blasts fools left and right before making off with Judge Ord!

This is a Sub Saunders story so of course Dablo has an undersea lair. Just who was this red-haired unfortunate? No idea, but I have a hunch that they met their end at the wrong end of a ray.



The back half of the story is unfortunately much more concerned with the Hood (who turns out to be Judge Ord, crooked and looking to take control of the unnamed future city the trial of Dablo took place in. Will future society reexamine their relationship to capital punishment once the corruption present at the very highest echelons of their legal system comes to light? Probably not), who does a header off of a cliff after revealing his plans to Sub Saunders. The far more dynamic and interesting Dablo survives, presumably to be re-sentenced to death by another judge. There ain't no justice.

FASCIST GOON CLEARING HOUSE 015

If there's one thing I know it's that the world has a seemingly-inexhaustible supply of odious little fascist worms. the All-America...