Showing posts with label conquest. Show all posts
Showing posts with label conquest. Show all posts

Thursday, September 11, 2025

MINOR SUPER-VILLAIN 852: THE SUPER-SCIENTIST

(Weird Comics 008, 1940)



The Sorceress of Zoom is up to her usual tricks: attempting to steal some random guy from his lady friend, getting mad that he won't fall in love with her, attacking the city he lives in and turning their tank patrol (!) into a series of ornamental trees, and finally abducting people willy-nilly in order to turn them into furniture. Regular stuff.




In the city council's hour of need it is approached by an eccentrically dressed character who calls himself the Super-Scientist and who claims that he can save the city from the Sorceress' depredations. This of course turns out to have a pretty big caveat: the Super-Scientist will indeed save the city, but only so that he can rule it himself.



After an initial exchange of fire (1. SoZ attempts to flood the city, 2. S-S transforms water to gas, 3. SoZ launches flaming humans in attempt to ignite gas, 4. flaming humans shot down by city militia (!)) the Sorceress of Zoom and the Super-Scientist agree to have an old-fashioned magic vs science duel for ownership of the city.




As the duel comprises almost four pages of back-and-forth attack, defense and counter-attack, I won't go into the whole thing, save to note that the Super-Scientist trucks in the kind of science that is indistinguishable from magic, that the highlight of the event is when the Super-Scientist's radium ray briefly turns the Sorceress into a skeleton, and that the whole thing ends with the Super-Scientist transformed into a gross rat.

All this has alleviated the boredom that seemingly inspires the Sorceress to start causing trouble in the mortal world, and she packs up Zoom and flies off. Ironically, in providing the Sorceress of Zoom with a diverting afternoon, the Super-Scientist has in fact saved the city, though any degree of ratty satisfaction he might feel about this is probably spoiled by the hungry cat that the Sorceress summons just before taking off.

Friday, September 5, 2025

MINOR SUPER-VILLAIN 849: KEERO

(Weird Comics 005, 1940) 


Blast Bennett, space adventurer of the year 5940, is just noodling around the galaxy one day and decides to stop off to stretch his legs on a desolate ice planet, at which point he falls in a hole and becomes embroiled in a civil war, because he is a comic book protagonist and his every move draws him closer to the nearest source of adventure. 

The Ice Planet is ruled by the presumably-benevolent Empress Ilera - she doesn't really get a chance to rule on-panel before things go to hell but you gotta assume that the one the hero sides with is good, right? - who is under threat by Keero, who has a robot army and feels that that is enough of a qualification to be in charge.

In Keero's defense, they are very cool robots. I particularly enjoy the wind-powered ski-sailor variant, particularly as I just noticed that they only use one ski. Fun!


Keero takes the palace with very little trouble, which plays into his narrative that he should be in charge because he has the power to take control. Don't worry: strong argument against him being in charge immediately presents itself as he begins yelling about all the people he is going to execute before he even gets in the front door of the palace. Ever heard of being a good winner, Keero?



Luckily for the Ice Planet in general and Empress Ilera in particular, Keero has chosen to go the Phantom Menace route with his robots, meaning of course that they are all controlled from a single point and that once that controller is destroyed they are just so many hunks of tin. Blast Bennett, as a seasoned space adventurer, achieves this with ease and then punches Keero right on the kisser. 

Sunday, August 17, 2025

MINOR SUPER-VILLAIN 841: SIKANDUR, THE ROBOT MASTER

(War Comics 001, 1940) 

Sikandur, the Robot Master, is a villain-in-a-starring-role who sadly only appeared once. Any evil roboticist who, for example, makes his robots red-hot as a way of discouraging those who might grapple them is an evil roboticist I want to read about, and I only got the one opportunity to do so.



Sikandur need gold in order to build more robots, though whether he needs it as a necessary component or as a handy source of cash is unspecified. To that end, he sends his boy Robot X5328B to the United States to rob Fort Knox.

If Sikandur's feature had continued to appear then presumably these three dingbats would have been the ones who would be foiling him going forward. As it is, they're just three... college students? who figure out that Robot X5328B is something more than a simple traveller with jet-black eyes and kind of bumble around trying to figure out what he's up to.

Also please not that Sikandur has apparently "conquered half of Europe" at this point.


Robot X5328B is an advanced robot indeed, because he (?) does some excellent and very menacing threats before being undermined by Sikandur's caution re: the small-town police missing three local oafs. And that's a wrap on Sikandur the Robot Master. Presumably the next few issues would have concerned our unlikely trio's efforts to prevent the robbery of Fort Knox and then ultimately the end of Sikandur and his dreams of world conquest.

Monday, July 28, 2025

MINOR SUPER-VILLAIN 830: ROBERT W MARSH

(Thrilling Comics 010, 1940)




Fifth column activities are wreaking havoc on the US! Why, it's so bad that the new National Defense Building has been bombed! Doc Strange is called in along with a crack team of industrialists to help solve the problem, and is pointed toward fellow committee member Henry Dallas by yet another member, Robert W Marsh. Could this be so easy a problem to solve?



Henry Dallas kills himself rather than own up to working with the Nazis against American interests, but Doc Strange is able to trace his business dealings to the defunct Mammoth Automobile factory in the South, where he discovers a fascist tank-manufacturing setup. He also takes an explosive anti-tank shell to the back of the head, which is immaterial to the story, but it is fun to occasionally highlight just how powerful a super-hero is.


Strange finally comes face to face with the leader of this operation (conveniently called the Leader) after both he and Virginia Thompson are captured by them, and unmasks him within minutes, revealing him to be... Robert W Marsh, who is coincidentally also the only other named character in the comic. I gotta say, I wish that the Leader facade had been maintained for longer, both because I always prefer referring to a guy by a codename rather than by what's on his birth certificate, but also because that mask is a pretty sweet little number and I wish that Marsh had a reason to keep wearing it.

Doc and Virginia of course escape from Marsh and prevent his bid to take over the US by bombing Washington DC into dust, but the former Leader is pretty conspicuously not among the casualties of that battle. And well he shouldn't be, because he is also the antagonist of the next Doc Strange story:



In Thrilling Comics 011, Marsh takes over the... Central?... American nation of Panamela to use as a staging area for another attempt to take over the US.


(side note: it is pretty remarkable that Marsh is just a straight-up Nazi in 1940, albeit one with a reversed swastika. I suppose it's possible that this is a small-n nazi, as a stand-in for fascist) 



Marsh's plan revolves around attacking the US using the Panamelan fleet and some new super-explosive artillery shells, but he is foiled when Doc Strange sabotages the explosive at the production stage. Pop! Plink!


Though his fleet is blasted into oblivion by the US Navy, Marsh lives to fight another day. 

I'll be honest, I'm tired of the guy and I almost included his third appearance here to get him out of the way, even though it takes place in 1941. But when I started reading it to do just that I was startled to find out that it's fun! There isn't even any naval combat! Thus, I'm going to leave it as a treat for myself in the future.

Monday, July 7, 2025

MINOR SUPER-VILLAIN 818: THE FACELESS PHANTOM

(Thrilling Comics 001, 1940) 

Here's a nice picture of the Faceless Phantom from his second appearance, before we delve into the muddy fiche images of his first.


Scientific hero Doc Strange is just walking down the street one day when he hears a cry for help that leads him to an encounter with his first super-villain (the Faceless Phantom) as well as his long-term love interest (Virginia Thompson). The Faceless Phantom, it turns out, has just kidnapped Virginia's father Professor Thompson in an attempt to get him to reveal the secret of his Delta Ray gun, which is a good old-fashioned sci-fi death ray.

What follows is an astonishingly long (for a Golden Age story - 37 pages!) chase sequence, as Doc Strange, Virginia and New York Police Commissioner Baxter pursue the Faceless Phantom and Professor Thompson to the Central American republic of San Pedro and back. Along the way both Virginia and Baxter are captured and rescued and captured again, Doc fist fights multiple animals (a shark, a boa constrictor, crocodiles, a tiger, a pit full of cobras, an octopus and a gorilla), and Doc acquires several temporary companions, including:

-Togo, hired as a bodyguard for Virginia; ultimately revealed to be an agent of (implicitly) the Chinese government looking to acquire the Delta Ray

-Parker, a seaplane pilot who shuttles Doc around for the middle part of the story until he is almost killed in a plane crash and left behind in Florida

-Jerry Adams, a newsie who Doc helps with his mortgage during a brief spell of train crash-induced amnesia

Things eventually come to a head back in NYC where they started, with the Faceless Phantom armed not only with the Delta Ray but a stolen supply of Alosun, the "distillation of sun-atoms" that gives Doc Strange his super powers. Thus equipped, the Phantom and his men have effectively taken over the city.


In order to combat a gang of death ray-wielding gangsters all hopped up on super serum, Doc really hunkers down and gets inventing. He comes up with two key bits of technology: suits of death ray-proof armour for a special detail of police officers to wear and a gas that neutralizes the effects of Alosun (something which one might reasonably expect to crop up to bite him in the ass in the future but not so, as far as I can tell). The subsequent gang round-up is almost 100% effective, with the exception being that the Faceless Phantom pulls his signature trick and disappears in a cloud of purple mist.



Thanks to his Alosun-enhanced senses, this time when the Faceless Phantom disappears Doc is able to identify that he is doing so using an Ancient Egyptian alchemical preparation called Kalodin, and thanks to his well-stocked library he is then able to find a book that tells him how to counter Kalodin's effects. Thus, the next time the Phantom tries to do a runner he gets a face full of reagent, followed by a sock to the jaw.

The Faceless Phantom is unmasked, and surprising no one with any degree of genre savvy he turns out to be Police Commissioner Baxter, the character who tagged along with Doc throughout the adventure and mostly got kidnapped over and over again while the Phantom somehow learned all of Doc's secrets. But he's been caught and the long nightmare is finally over.



OR IS IT? No, it isn't, because Baxter still had some Alosun hidden away for a rainy day and he gets ahold of it just in time to ruin is own execution, thanks to a crooked prison guard. Side note: Baxter's tattered clothing in the above panels is not as a result of his escape attempt - he was dressed in them already when he was led in. Was this some sort of attempt to save money on prison uniforms by giving condemned men the worst one or something?



Baxter resumes his life as the Faceless Phantom, pledging to make the whole country pay. Thanks to his Kalodin-derived invisibility and his residual Alosun strength he is able to form a gang and start up a crime spree with great alacrity.


As is often the case, a successful crimewave becomes a systematic campaign of terror and looting becomes a plan to take over the US by kidnapping the entire Senate. This is the point at which Doc Strange catches up with the Phantom - that's him in the lower right in gangster cosplay - and strikes back by packing the Senate galleries with gun-toting lawmen who engage the Faceless Phantom gang in what I would call an irresponsibly large gun battle. No senator catches a stray bullet on panel though, so I guess you could call the operation a success.


Things come to a head on the wing of a plane in which the Faceless Phantom is escaping with a re-re-re-kidnapped Virginia. Though both hero and villain are juiced up on Alosun, Doc wins out in the end and punches the Phantom clean off of the plane, at which point he dusts off his hands and declares that the Faceless Phantom is finally dead, despite the fact that his own Alosun-powered body has survived similar falls on many occasions. Will this come back to bite Doc Strange in the ass? Only in that he will be more surprised than he should be when the Phantom returns in 1942. 

DEMONIC ROUND-UP 003

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