Showing posts with label heroes of the future. Show all posts
Showing posts with label heroes of the future. Show all posts

Monday, June 29, 2026

MINOR SUPER-HERO ROUND-UP 096

Even the most minor of super-heroes gets the chance to shine brightly in the Round-Up.

Super-American:


I can't decide if I'm surprised or not that the development of the archetype of the patriotic hero was so rapid as to produce a character called "Super-American" less than a year after the debut of Captain America. He's simultaneously straight out to the sketchbook of a 60s underground comix guy (or indeed a more modern edgy comics guy) and a perfectly ordinary 1940s comic book character. Regardless: Super-American!


Super-American is an unnamed resident of the year 2350, who journeys back in time after Dr Allen Bruce uses his Chronopticon device to ask the President of 24th Century America for a little help with all the fascist spies and so forth who are causing trouble in 1940s America. 

This is way too early for a pop time travel story to get too worried about issues of causality and so forth, so I guess we must assume that Super-American uses the kind of time travel where your time travel escapades already happened so you can't actually change your own present. Or maybe the kind where the time you leave from is inevitable, so your actions in the past merely cause it to happen in a different way. Or even the kind where messing around in the past causes a divergent timeline, but the new futures he creates are similar enough to still produce a Super-American.


Thanks to good old-fashioned futuristic technology, Super-American is endowed with powers such as super strength and speed, invulnerability and flight. Plus, he's super-duper patriotic! Like, annoyingly so! As one might expect of someone who willingly wears that helmet. (Fight Comics 015, 1941)

Categorized in: Language (Superlatives (Super)), Locations (Specific Locales), Origins (Displaced in Time)

Captain Fight:

Patriotic hero Captain Fight is actually Jeff Crockett, gym teacher at Freeville High in Freeville, Maryland. Despite being held in contempt by his male students for turning down a career in prizefighting due to a conviction that violence should not be used frivolously, Crockett does not hesitate to don a sporty outfit and deal out fistic justice to the enemies of America when they show their faces in his specific small town. (Fight Comics 016, 1941)

Categorized in: Activities (Fighting), Day Jobs (High School Teachers), Generica (Captains)

Yank Adams


Unusually for a boy sidekick, Yank Wilson is not an easily-adoptable orphan, instead, he is one of Jeff "Captain Fight" Crockett's students and also the son of local inventor and espionage target Professor Adams. Yank recognizes Crockett through his weird mask pretty much instantly and a crime-fighting team is formed. (Fight Comics 016, 1941)

Categorized in: Day Job (High School Student), Origins (Sidekicks)

Zanzibar the Magician:

Zanzibar is a standard unit of magical super-hero who adventured in a variety of Fox Features books from 1939 to early 1942. Though his adventures are decently entertaining fare I'm afraid that the most interesting fact I can give you about Zanzibar himself is that at one point he switches from a red fez to a blue one. (Mystery Men Comics 001, 1939)

Categorized in: Locations (Place Names as Proper Names), Magic Users (Magicians), Powers (Various Magic)

Thursday, April 23, 2026

MINOR SUPER-HERO ROUND-UP 088

To continue my recent trend, 3/4 of these characters are very unlikely to appear in a modern Marvel comic and the fourth is decently likely to.

Mr Million:

Mr Million is kind of what everyone yaps about wanting Bruce Wayne to be: a rich guy who uses his money to help people instead of beating people up, and while that might be better for society in this completely fictional version of New York City it's pretty boring to read about. But this one orphan kid is no longer being bullied and his child labour is netting him enough to support his sick mother, so that's something, I guess. (Daring Mystery Comics 007, 1941)

Categorized in: Alphanumeric (a Million), Generica (Misters)

Captain Daring:

Captain Daring is the square-jawed hero of America in the year 3051 CE, and while short-lived sci-fi adventurers are so plentiful in both the Golden and Silver Ages that I don't usually bother with them, this is another early Jack Kirby strip. As such, you get the fun of spotting the first-draft versions of things that he will come back to throughout his career, like the cast of differently-shaped background characters above, or the cool armour that everyone sports.

The technology isn't quite as ornate as it will get but you can see the base structures that Kirby will build upon.


And of course there is Kirby's love of a tough woman and (less common but still something that he will return to) his fondness for dog cavalry.

Captain Daring himself is notable for facing both a Hitler-inspired subterranean Fuehrer and Hitler himself, but sadly is dropped from Daring Mystery Comics while he is mind-controlled by the latter. I can't believe that they made Captain Daring a Nazi, etc. (Daring Mystery Comics 007, 1941)

Categorized in: Generica (Captains)Language (Superlatives - Daring), Origins (Heroes of the Future)

the Challenger:



Bill Waring is a physically-unimposing young law student who is almost killed when his father attempts to expose a city-wide corruption scandal and is gunned down in the street. Swearing vengeance, Bill sets out to learn everything he needs to become a crime fighter.


Waring travels the world, mastering among many other things the secrets of: jujutsu, chemistry, nerve control, fencing, the rifle, aerial combat, boxing, swimming, baseball, football and most useful of all, polo. He's the complete crimefighting package!




Finally prepared, Bill dons a costume that is simultaneously kind of cool- and quite goofy-looking (I thought for sure that that little white dot in the centre of his mask was meant to be his nose poking out but I checked the original art and even there it's just a weird white dot) and confronts Dram, the gang boss responsible for his father's death. His name, it turns out, is in reference to his habit of challenging crooks to single combat that is sometimes, as in Dram's case, to the death. The Challenger moves over to Mystic Comics after his first appearance, so we will be seeing him again in a few months to find out if he keeps this habit up. (Daring Mystery Comics 007, 1941)

Categorized in: Activities (Duelling), Origins (Crime Orphans), Powers (Martial Artists, Weapons Masters)

Citizen V:


Citizen V is in reality British Army Lieutenant John Watkins, who is seemingly killed during the evacuation at Dunkirk but is only mostly dead. After being nursed back to help by a kindly French fisherman, Watkins makes his way back to England and is recruited as an officially sanctioned costumed agent to head back into Axis-occupied territory and incite rebellion.

Watkins' Citizen V uniform is interesting for being one of the few super-hero costumes to incorporate Morse code (just above the "V" on his chest) and is also a fine example of how some design choices just don't work. If there is a super suit out there that looks good with both long sleeves and short shorts, it isn't this one. More modern depictions of the character lean into the "military uniform" aspect of the look more and give him pants. It's a bit less super-hero-y but much nicer looking.

Though Watkins does punch plenty of Nazis (and Hitler himself!) in the snoots, the main focus of his mission is in promoting the "V for Victory" campaign, a real-life thing that actually happened in occupied Europe, and which characters such as the Silver Streak and London were also involved in in their respective comics.

Citizen V is of course most well-known today for having been murdered by Baron Zemo, who stole the identity for use as the leader of the first Thunderbolts team. He also has a surprisingly extensive collection of successors, all of whom unfortunately seem to prefer the terrible Zemo version of the costume, which I had always assumed was purposefully designed to look like an exercise in patriotic bad taste but which is evidently preferable to wearing a little service cap. (Daring Mystery Comics 008, 1942)

Categorized in: Alphanumeric (V), Generica (Citizens), Origin (Faked Own Death)

Tuesday, August 19, 2025

MINOR SUPER-HERO ROUND-UP 058

A number of minor Fox Features characters for your perusal and delight.

the Bird Man

The Bird Man, descendant of "an ancient Indian god" (no further detail provided) uses his weird demigod wing-flaps to fly around the American Southwest and render aid to people. (Weird Comics 001, 1940)



In Bird Man's final appearance, in Weird Comics 004, he has conformed to the heroic norm a bit more by moving to a penthouse apartment in what might be NYC (please note that he keeps a little statue of his divine ancestor on top of his TV). He also has slightly more conventional wings in this appearance, but I have to say that I prefer the flaps.

Typhon


Typhon is a near-future undersea adventurer who not only has access to various super-submarines and ray guns and so forth but also sometimes has a magic ring that allows him to combat the various supernatural threats of the deep ocean. (Weird Comics 001, 1940)

Thor, God of Thunder

Thor, God of Thunder (the Norse god) gets restless one day in 1940 and decides to invest a mortal man with some of his power, making him Thor, God of Thunder (the super-hero). This is a not-uncommon origin story for a super-hero to have, but the really important thing to note is that the human, Grant Farrel, is not some paragon of virtue or descendant of Thor, and that he isn't being sent out into the world to combat injustice on Thor's behalf. No, he's just kind of a sad sack who just got dumped and Thor hands him the power with a kind of "have fun with it" attitude. Grant seems like he might be the type to get into super-heroics of his own accord but he doesn't really have any choice because Glenda, the girl who dumped him, is a real magnet for spy rings and secret invasions of France and so forth. They do eventually get back together, don't worry.


Like many of his contemporaries, Grant/Thor goes through a lot of different costume variants over the course of a short career, but the thing I really want to highlight is this very weird style of Viking helmet that both he and Original Thor wear in hist first three or four appearances. I mean, what's with the discs? 



Thor is of course wildly over-powered, as shown in this pretty awesome sequence in which he lassos an entire Luftwaffe attack on Paris and throws it at Berlin. He can also throw both his hammer and thunderbolts to devastating effect, and kind of alternates between flying under his own power and cartoonishly riding around on a big jagged bolt of lightning.


In his final appearance, in Weird Comics 005, Thor is sans hammer for no particular reason. This doesn't really slow him down but even so he gets a bit of divine aid via the gift of Thor's strength-boosting gauntlet. (Weird Comics 001, 1940)

Dynamite Thor:

Dynamite Thor, the Explosion Man, is actually Peter Thor, wealthy mine owner and explosives expert. I was all ready to roast him for including his surname as part of his superhero identity, but on review of his five appearances it appears that the actual name he goes my is merely Dynamite. This also leaves me with no material with which to roast Thor's fiance Glenda (same as our last Thor - what is it with Thors and Glendas?) for not realizing just who the mysterious man she so idolizes is.



In his initial appearance, Dynamite Thor is merely a man with a belt-full of explosives and a pretty hammer-and nail approach to problem-solving. Crooks holed up in an old shack? Blow up the shack. Crooks getting away in a vehicle? A controlled explosion will bring a nearby object down and stop their flight. A big fire? Blow it up.


By his second appearance in Weird Comics 007, someone had evidently decided that Dynamite Thor needed more of a hook or perhaps they just couldn't figure out a good explosion-themed vehicle for him to fly around, because he gets his signature move which is absolutely the only reason that he is still talked about: he flies by the simple expedient of setting off a series of explosions under his ass. Finally, by his next appearance in Blue Beetle Comics 006, 1941, he is explicitly mentioned to be immune to these explosions, something that must have come as a great relief to him (edit to add: I was mistaken and they do make sure to mention that he is immune to explosions at the same time as he starts flying around on a column of them). (Weird Comics 006, 1940)

Saturday, June 7, 2025

MINOR SUPER-HERO ROUND-UP 051

It's Day Three of Round-Up Week here at the Curse of Skeleton Munroe. 

**UPDATE** the White Streak:




Novelty Press is back at it again, exercising their compulsion to tone down the "fantastic" in their comic book stories. The White Streak has gotten a job as an FBI agent, and so he gets plastic surgery in order to make his inhuman face into that of a square-jawed white guy. Now instead of being the utterly fantastical ancient android in a bright costume running around blasting people with electron vision and zooming through the skies on an electric ladder, he's... the same thing but he looks like a normal guy. Plus he tries to limit his power usage so as to stay inconspicuous, so he sticks to x-ray vision and electrified punches. Very realistic stuff. 

If this move was in the cards for the White Streak, this might also be the explanation we were looking for for why Dr Simms went off the rails and blew up his entire life as Dr Death: it was a good old-fashioned slash-and-burn of a comic book's supporting cast before a change to the status quo. Feels like I'm in the Nineties again! (Target Comics v1 010, 1940)

Galar


A childhood friend of Spacehawk's from the same near-human species as him, Galar is turned from his six hundred year-long career as a space pirate by the intervention of his old friend and sent out into the galaxy to act as the protector of some random solar system, which it turns out is the reason that Spacehawk is protecting our solar system: he just arbitrarily chose it. (Target Comics v1 011, 1940)

the Stratosphere Patrol

Speaking of Spacehawk, here's "Spacehawks," a Basil Wolverton strip that didn't really get the room to shine before its home comic was given the axe. While "stratosphere" in the context of 1940s comics is often a flowery way to describe everything up to and including interplanetary space, the meaning here is quite literal: Steve Grover and Bart Bixby and their colleagues are charged with policing the vast array of air traffic that is constantly whizzing around in the near-future, and their greatest challenge occurs when they encounter an evil scientist who can go into the upper, upper atmosphere! Heady stuff. (Circus, the Comics Riot 001, 1938)

the Ghost Rider

There are a seemingly infinite number of masked cowboy vigilantes roaming the various Wests of assorted comic book universes, and the Ghost Rider is one of them. In his one recorded adventure he stops the wretched gambler and crime boss of the town of Last Chance, Poker Slade, from murdering miner Robert Burton and his daughter Rose and stealing their gold claim. Also, though it's not particularly visible in the image above, this particular Ghost Rider is the only one to have a mustache.

As always, there are no new super-hero names under the sun, and "Ghost Rider" might just be one of the ones to unexpectedly crop up the most times. (Amazing Mystery Funnies v2 004, 1939)

Thursday, May 8, 2025

MINOR SUPER-HERO ROUND-UP 047

Astonishing super-heroes of the past! And future!

the Invisible Avenger


Teen radio enthusiast Buzz Allen discovers the secret of personal invisibility shortly after the death of his father at the hands of criminals and so is perfectly primed to become part of a super-vigilante duo alongside his friend Will Lawrence (if the issue of whether they should be the Invisible Avengers ever comes up then it is in the initial adventure which I alas cannot read). 

Their adventures are structured such that they cause maximum consternation so as to really get the most out of the invisibility gimmick: they become invisible before driving their car to the scene of a robbery, for example, and when they put on their anti-invisibility gloves so that they can flash their guns at the crooks they make sure to do so in a public place so as to freak out the subway-riding squares. If I were to devise some sort of ratings scale to score invisible characters on how well they use their powers (which I will not - I am already tracking far too many arbitrary metrics), then the Invisible Avenger and Will would score low. (Superworld Comics 001, 1940*)

Hip Knox:


Hip Knox! An orphaned child raised by Professor Knox to have the mightiest mind in the world and named by Professor Knox to have a silly name that kind of winks at his powerset!


If Hip Knox is known for anything then it's for being one of the worst-dressed men in comics. Every element of his uniform is just a little bit wrong, except for the parts that are a lot wrong. Breaking things down from top to bottom, we have:

1. The Helmet. If there's one piece of this costume that is 100% bad then it's this scaly golden swim cap. I sincerely wish that Superworld Comics 001 was available for less than 2000 dollars US, because I really want to know if this is some sort of mind amplification helmet or just a bizarre affectation. Hate it. Hate that it covers his ears.

2. The Mustache. I can get behind a super-hero with a fussy little mustache, but you aren't Hercule Poirot, my dude. Grow it out a bit more or have fewer weird and uncanny elements to your outfit so that a little mustache is a fun little affectation and not the punchline to someone's description of you to their friends.

3. The Jumpsuit. This isn't all that far off of what would come to be the standard super-hero outfit, so I should be fine with it, right? Wrong. Between the fact that Hip is drawn with a bit of a barrel chest and the noodle arms of someone who fights crime with their mind, and the suit being buttoned all the way up to a collar at the neck, this suit is bad.

4. The Insignia. A minor nitpick but it contributes to the whole: that eye looks too realistic to just be sitting on the chest by itself. Throw it in a circle or something. Plus you gotta choose: either the eye or ...

5. The Belt Buckle. I have nothing against a good yonic symbol, but why does Hip Knox have one as his belt buckle? And why is it so big? It looks like an attempt to pick up a pencil off the ground would result in him simultaneously stabbing himself in the groin and the upper abdomen.

What is the solution for this fashion debacle? Change one or two key elements: swap the jumpsuit out for a red tuxedo to lean into the (stage) hypnotist angle and things feel a lot more harmonious. The eye would have to become an amulet or maybe an ornament on one of those weird sashes that goes under the jacket, but everything would hold together much better. Or keep the jumpsuit and lose the helmet! Or make it a headband, that would be much less heinous!


As befits a super-hypnotist, Hip Knox has a pretty relaxed approach to the mental autonomy of those around him, but tragically also seems to have a terrible imagination, as in the above panels in which he attempts to signal that he is being kidnapped by turning bystanders into a trail of living statues instead of, say, having them shout "Hip Knox is in that car being kidnapped!" in unison. (Superworld Comics 001, 1940*)

Marvo 12 Go+:



The Boy Genius style of comics/fiction in general has produced a lot of very fun adventure heroes over the years and also a lot of annoying little smug turds, and I'm sure that personal bias plays in to whether a particular boy reads as one or the other to you. As you might be able to tell from all of this preamble,
Marvo 12 Go+ is very much a smug little turd in my eyes.

Thanks to the wonders of sleep education, Marvo has all the knowledge of a forty-year-old scientist packed into his fifteen year-old head, but he's even more intelligent than that, so much so that he gets to put a little plus sign on the end of his name (Marvo is from one of those science fiction futures where inefficient surnames have been replaced with government-assigned alphanumerical designations, like Superworld publisher Hugo Gernsback's own novel Ralph 124C 41+ or DC Comics' later Chris KL-99), which he makes sure to have embroidered on the front of all of his clothing in case people forget how special he is.

Knowledge of a forty year-old or not, Marvo still has all the foresight of a fifteen year-old, as seen for instance in the above panels wherein he takes advantage of a geothermal hotspot beneath Pennsylvania to permanently alter its climate without stopping to consider the potential long term environmental effects of a permanent Summer. (Superworld Comics 001, 1940*)

X, the Phantom Fed


There are a whole lot of comic book protagonists with names like Secret Agent Q49 or Agent X-7, etc, code-named operatives two-fistedly saving the world for democracy the US Government, and X, the Phantom Fed exists at the border between that concept and that of the super-hero. Described as the "Man of a Million Faces," X's real face is a mystery even to his friends because he is always in some disguise or another. X is armed with an embryonic version of the James Bond-era spy's arsenal and the best super-spy name of the bunch but sadly that doesn't save him from having a bare handful of appearances. (Sure-Fire Comics 001, 1940)

*I have not actually read Superworld Comics 001 because it is not readily available to the average person. My information on the origins of these characters therefore might be slightly inaccurate. 

MINOR SUPER-VILLAIN 992: THE VAHINES

(Jungle Comics 013, 1941) The Vahines, aka the Tiger-Women of Wildmoon Mountain, have a plan: kill every other woman in the world, which wil...