Showing posts with label Captain. Show all posts
Showing posts with label Captain. Show all posts

Sunday, June 1, 2025

MINOR SUPER-VILLAIN 801: GENERAL Z

(Target Comics v1 007, 1940)


Boystate is under attack! At first, it's a relatively innocuous disruption of the power supply, which from what I've been able to glean is broadcast power derived from cosmic rays, but it swiftly escalates until all contact with the rangers operating outside of the Boystate boyborders is lost.


And just in case there's any confusion, this disruption attack is swiftly followed by a barrage of poison gas missiles, and the Boystate child army must be rolled out to deal with them using flamethrowers.


The culprit behind these dastardly attacks turns out to be General Z, who in turn is revealed to be the former Captain of Boystate, who was dismissed from his post for selling the Skipper's inventions on to ne'er-do-wells and is now back for revenge. This is one of those times that something seems like a hoary old trope (the new villain is actually a disgraced former holder of a heroic position) is probably still fairly fresh.

General Z's minions are called the Z-Men and I must say that they're terrific: they have a great name, they are dressed in a kind of junior version of Z's own outfit, they seem like they're a little dumb, they're roughly equivalent to the Boystate Rangers... it's like a checklist of all the things I want to see in a group of henchmen, plus they have death ray guns. All that's really missing to really make the experience complete are one or more lieutenants with code names and/or slightly distinctive uniforms.



I said that the Z-Men are roughly equivalent to the Boystate Rangers, but there is one missed opportunity here: though they do have a kind of slouchy adolescent look the Z-Men appear to be adults, and it would be much more symmetrical and satisfying if they were also troubled youths but instead of the benevolent arms of Boystate they had been taken in by General Z and turned to a life of crime.

Perhaps the reason for this is that the Skipper's first plan is to simply blow up General Z's whole compound, Z-Men and all, and it might not reflect well on him as a saviour of the at-risk youth were he seen to be okay with murdering them en masse. In any case, he is prevented from doing so when General Z kidnaps Jerry, the grandson of the Skipper's old friend Colonel Richey. Instead, while the Z-Men and the Boystate Rangers engage in deadly hand-to-hand combat, the Captain and M-4 (formerly Pretty Boy, and one of the few Rangers to make even a second appearance) infiltrate Z's compound in order to rescue Jerry and shut down the signal-damping device that is keeping the Boystate air force grounded.


Jerry is found in this absolutely awesome looking cryogenic chamber in which General Z freezes his enemies and then sticks them in little oubliettes. Not particularly important to the plot but certainly sick as hell.

The Captain also manages to trash the power plant, and once the Boystate bugplanes start joining the fight, General Z legs it (knocking his subordinate to the ground in the process just to underscore what a wretch he is).

Also please note that young Jerry is completely traumatized by the experience, which is a real change of pace from the usual plucky kids in these kinds of stories. 

General Z returns in Target Comics v1 011, but as the real meat of that story takes place in issue 012, in 1941, I'm going to cover both together once we get to that batch of issues.

Saturday, May 31, 2025

MINOR SUPER-VILLAIN 800: BRAINO

(Target Comics v1 009, 1940) 

Braino, a circus mentalist with sufficient actual psychic power to control the minds of animals, is looking to take over the circus that he works for and is make a play to do so while the circus train has been stranded by a storm and is being helped out by the boys of Boystate. This isn't a bad idea - take advantage of the chaos and confusion to bump off the boss and then swoop in to lead the circus in the aftermath! Classic stuff!



The problem with this plan is that it doesn't quite work on Braino's first attempt and rather than bide his time and wait for another opportunity down the road, he just keeps on trying, to the point that he is just walking up to Cristo the gorilla here and giving him mental orders while the entirety of Boystate watches him. It's a sufficient level of hubris that Braino should be grateful to have only ended up with a sock on the jaw from the Captain, rather than, say, getting mauled to death by an enraged ape.

Braino also marks our 800th minor super-villain! A huge honour for a terrible little man!

Friday, May 23, 2025

MINOR SUPER-VILLAIN 793: BIG SHOT

(Target Comics v1 002, 1940)

Big Shot, a New York gang boss with a European spy named Drusella as his companion (a slight speculation as some imprecise speech balloon tails make it hard to be entirely sure just who is talking about what, but the details seem to fit), is after the technological advances that the Skipper has made in Boystate, with an eye toward using them to take over the world. His initial plan - drive up to the front gates and wing it from there - doesn't bear fruit, so he is forced to improvise a real plan on the spot. Also please note that the Skipper is on to Big Shot from the very start thanks to mind-reading technology that one of the Boystate Rangers tells Big Shot about. This whole three-part story functions mostly as a demonstration of Boystate's power for the reader.


Since the Skipper's stated mission is to take lost and abandoned boys and turn them into upstanding American men, Big Shot's new plan involves recruiting a suitably wayward youth to infiltrate Boystate and do a little espionage. His chosen agent is the unnervingly-named Pretty Boy, a would-be gangster with a world-weary attitude.



Pretty Boy is delivered from the harsh streets of NYC, where a boy might get beaten up by a grown man and forced into a life of crime, to the nice streets of Boyville, where boys are beaten up by their fellow boys in order to impart solid moral lessons. The nuance is unfortunately lost on him, and Pretty Boy sets out to fulfill his mission in the most direct manner possible.

There's some shenanigans involving a brief accidental foray into space as Pretty Boy steals an aircraft that he has no idea how to fly, but the end result is his delivering to Big Shot a bug-o-plane, a cosmic ray gun and the Skipper's chief aide the Captain, at which point Big Shot tosses both the Captain and Pretty Boy into the skeleton-filled dungeon pit that he has had installed in his NYC penthouse apartment.

At this point, Pretty Boy begins to see the error of his ways, and after some weeks of imprisonment and privation manages to make his escape and head back to Boystate for help.



Once the Skipper and his personal child army are on the case, it's all over for Big Shot. He doesn't even get the satisfaction of executing his prisoner thanks to the repentant Pretty Boy.

And speaking of Pretty Boy, he reforms and sheds his former, weird-to-type-this-many-times-in-short-succession name for the impersonal M-4 as he joins the Boystate Rangers and trades in his former rough and tumble lifestyle for one of blissful militarized conformity.

Wednesday, May 21, 2025

MINOR SUPER-HERO ROUND-UP 049

Pretty diverse bunch this time.

the Lone Rider


Another masked cowboy hero dispensing justice from the barrel of the gun in the Old Modern West to throw in the pile. The Lone Rider does have the distinction of having been created by Jack Kirby for a very short-lived comic strip and recycled by Eastern Color for comic book content. 

Having read through a decent chunk of the Lone Rider's appearances, I'm pretty sure that Texas never actually put in an appearance, and that Pepito had maybe one panel to shine in - those are the risks you run when you start off with a cast of characters entry, I suppose. (Famous Funnies 062, 1939)

the White Streak



Discovered by archaeologist Simms and his guide Ramon in a temple that is inside of a small mountain that has risen out of a dead volcano (which is in turn in the fictional country of Payan, in  actual South America), the White Streak is an android built by the ancient dead civilization of Utopia, which perished in war and gifted their creation to the future as a way to prevent war from destroying any more civilizations. And by "the White Streak" I mean "Manowar," which was clearly intended to be his super-hero name but was changed  for some reason - he's barely even referred to as the White Streak for the first issue. Whatever his name, he took his mission very seriously: if you were in the business of promoting or profiting from war you could expect a very violent visit from the White Streak.

At first, Manowar's powers were limited to his electric vision and a bit of enhanced agility, but over time they expanded to include super strength, an electrical force field that still sometimes unnervingly came out of his eyes, and electrical constructs (most frequently a ladder, for some reason). (Target Comics v1 001, 1940)

UPDATES: 1940 

Boystate

Okay, so Boystate is an indeterminably large chunk of land somewhere in the US within a few hours drive from NYC, containing a city (Boyville, natch) and founded and run by a fellow known as the Skipper (the Confederate officer-looking fellow, above) and his aide the Captain (the other guy). Boystate is unsurprisingly populated by boys, and has as its charter a dedication to bringing those often troubled boys up to be fine upstanding men.

Of course this is all taking place in a comic that is written and set in 1940, so the comic's views on how boys might be guided into that upstanding manhood involve a lot of homemade militia activity and discipline through violence, as seen here as new recruit Speck is smacked down by Boystate Ranger V.Y.

The other hallmarks of the Boystate comics are 1) a deep love of pointless callsigns - everyone is V.Y. or X-1 and travel from Point 6-A to Tower 2-R and on and on in a way that makes your eyes glaze over, and 2) an absurd variety of cosmic ray-powered sci-fi technology, courtesy of the Skipper's genius.


In addition to the identity-stripping numerical designations, Boystate is simply chockablock with pseudo-military ranks and divisions for the boys to aspire to join so that they can spend their time patrolling Boystate airspace and riding her borders and chasing down passing cars to check if they're stolen... frankly, if they weren't collectively the protagonists of a comic book series in which they are described a good and true and aspirational Americans I would be tempted to call Boystate a nightmarish authoritarian police state/cult. Did I mention that the Skipper not only has a machine that can take video of anywhere in Boystate but also one that can read minds? (Target Comics v1 001, 1940)

Spacehawk:


As a big fan of Basil Wolverton, I wish that he'd had more opportunities to create science fiction comics during the time that he was interested in doing so, but in the absence of that, Spacehawk is pretty great. A mind-reading physical titan of unknown origin who metes out justice to the scum of the Solar System, Spacehawk is much more of a space-based super-hero than his contemporaries, and his alien foes are appropriately Wolvertonian grotesques who reflect their evil nature in their outward appearances.

Sadly, Novelty Press was The Company Where Whimsy Was Not Welcome, and in 1941 Spacehawk was relocated to Earth to battle the Axis instead of all of those unrealistic aliens. Don't get me wrong: Basil Wolverton comics about Spacehawk beating up Nazis are still pretty great, just not as great as ones about him beating up aliens. The move to 1940s Earth does introduce the as-far-as-I-know never answered question of just where all of the humans in the earlier Spacehawk comics were from, which is a fun if brief diversion.

Finally, there's a very minor bit of suspense in the first few Spacehawk stories over just what he is under that mask of his - an alien? a robot? something weirder? - but it turns out that he's a hunk. Spoilers, I guess. (Target Comics v1 005, 1940)

DEMONIC ROUND-UP 003

Two shorts and two longs. Bajah : Minor Golden Age Marvel magician Dakor has to travel all the way to the fictional Indian kingdom of Nordu ...