Friday, July 3, 2026

CATALOGUE OF WOUNDS 010

I'm beginning to think that the super-hero scene is pretty hazardous.

the Blue Bolt

The Blue Bolt's first outing against the Green Sorceress is marred by the fact that he gets near-fatally clawed by her vulturoid monsters. (Blue Bolt v1 001, 1940)

the Cloak

Jeff Cardiff, aka the Spy-Master, aka the Spay-Chief and the future Cloak, gets a classic skull crease. On purpose! This is the way that that goon chose to knock him out! Such confidence! (Big Shot 002, 1940)

Jeff's choice to adopt the Cloak identity comes after his identity as a government man gets around and enemy agents start gunning for him. Specifically, they gun him in the left shoulder. Twice! (Big Shot 015, 1941)


Being a costumed super-hero is no guarantee that you won't be shot, however, and Jeff gets his skull creased once more on his third outing as the Cloak. (Big Shot 018, 1941)

the Flame:

The Flame turns off his bullet-melting heat aura for just an instant to pick up a lady in need and gets his skull creased by a bullet. (The Flame 007, 1941)

Phantasmo:

Phantasmo is one of the last super-heroes who one would expect to get injured, seeing as how his whole deal is supposed to be sending out a huge, invulnerable astral form to fight crime. Nevertheless, he keeps on starting adventures in his very vulnerable human body, and so he inevitably gets shot in the left shoulder. (The Funnies 061, 1941)

Skyman:

Skyman dodges a bullet at close range - an impressive feat - but he still gets a bloody gash across his enormous chest. (Big Shot 003, 1940)

Zanzibar the Magician:

Zanzibar takes an arrow in the right shoulder courtesy of a dastardly Walrus Man. (Mystery Men Comics 005, 1939)

A couple of years later but the same shoulder: Zanzibar is shot. (Mystery Men Comics 023, 1941)


 And what Golden Age super-hero goes very long without getting his head creased by a bullet? (The Flame 006, 1941)

Thursday, July 2, 2026

MINOR SUPER-VILLAIN 975: THE SMILER

(Fight Comics 016, 1941) 

The Smiler! A grody-looking gang boss with a permanent crooked smile thanks to a facial scar! I can't actually figure out where this scar is actually supposed to be - I suppose that it must be there, but the Smiler's face is so covered in seams and divots that it doesn't stand out.


The Smiler is such a ruthless and dastardly crook that he accepts a commission from Nazi agent Blitz to steal the engine-killing ray that local inventor Professor Adams is developing for the US government. Any qualms that he might have about betraying his country in this way are smoothed over by the fact that Blitz is paying him a cool one million dollars to do it.


As is so often the case, the Smiler appearas to have come up with at least three viable plans to steal the ray but rather than committing to any one of them he just does them all at once. The first and second plans are similar in nature: the Smiler disguises himself as a mysterious figure called the Countess and moves into a mansion near Professor Adams' house, while his gang replaces the entire police force of Freeville, Maryland. Having successfully infiltrated Freeville society (twice!), the gang are now in a perfect position to acquire the ray via subterfuge, perhaps by arresting Professor Adams on trumped-up charges or arranging for the Countess to have a tour of the lab.

Instead, the fake police round up the entire adult population of Freeville and kill anyone who resists and then threatens to kill everyone if they don't give up the Professor. In addition to invalidating the effort that was put into the stealth-based aspects of the plan - the Countess part in particular is now just an excuse for a cheap laugh - this gives Adams time to make a fake ray that is in fact a time bomb to hand over and potentially sacrifice himself in the process to save the town.



It never actually comes to that, however, because Freeville is the home of patriotic super-hero Captain Fight, who teams up with Adams' son Yank to beat the absolute tar out of both the Smiler and Blitz (and possibly drown the latter?).

The Smiler returns in 1942's Fight Comics 017, but thanks to a change of artists has lost his signature crooked grin in favour of a more generic one. This time out he's stealing British supply ships to sell on to the Axis and gets beaten up for his trouble once more.

Categorized in: Accessories (Distinctive Scars), Body (Mouth), Misc (Gang Bosses)

Wednesday, July 1, 2026

MEDIA IN COMICS 007

We've got some real early media for you today, so get ready for the crustiest scans of microfiche you ever saw.

Movies:

Steve Rogers and Bucky almost get to the movies to see a flick called Million Dollar Robbery before being interrupted by a real, if smaller-scale, robbery. BONUS: a classic case of real movies stars barely obfuscated by having their first names swapped, in Humphrey Raft and George Bogart, aka George Raft and Humphrey Bogart. (Captain America Comics 004, 1941)


Hired to look into dirty dealings on the Stupendous Films lot, Slam Bradley and Shorty Morgan go undercover as stunt doubles. The comedy film that Shorty works on is never named, but Slam briefly works on a film called Jungle Man. (Detective Comics v1 004, 1937)


Larry Steele's own investigations into a series of high-profile kidnappings take him to the set of Too Much Money, a movie we never learn anything about. (Detective Comics v1 005, 1937)

It's just barely possible to make out that this movie that the Radio Squad boys watch is called The Fighting Cop. A bit on the nose, boys! (More Fun Comics 038, 1938)

Music:


Detective Bruce Nelson investigates a series of murders committed on stage while each victim was singing the same song. That song was originally called "The Night is Blue," but is now known as "The Song of Death." (Detective Comics 020, 1938)


In Action Comics 006, a grifter named Nick Williams falsifies some contracts and begins licensing Superman's name all over town, and one of the results of this is a song! Specifically, a big band tune called "You're a Superman!"



I wouldn't call it the greatest song ever written (no song should include the word "resistless," for example), but it's not entirely terrible. (Action Comics v1 006, 1938)

Newspaper Columns:


Written by Paul Revere Sr, ultra-patriot and father to comic book adventure kid Paul Revere Jr, "America Awake!" is one of those exciting titles that works for an anti-Nazi column in 1941 and also potentially for a pro-Nazi one in the present. (Banner Comics 003, 1941)

Jay Garson Jr, aka the Ragman, wrote his "Crime Does Not Pay" column right up until someone tried to kill him for it and he was forced to fake his own death. And then kept on writing it for a while afterward, seemingly mostly in order to give his old editor a hard time. (Cat-Man Comics 001, 1941)

Radio Shows:


In addition to "You're a Superman!" Nick Wilson's Superman-licensing deals included a Superman radio show, meaning that the DC Universe had one a full two years before we did.


Wilson also mentions having sold movie and comic book rights, but as he is beaten up and forced to stop his scheme by the real Superman not long after this conversation it's likely that those never saw the light of day. (Action Comics v1 006, 1938)

Theatre:


Slam Bradley and Shorty Morgan investigate the crimes of the Broadway Bandit by getting jobs on Broadway, specifically as tap dancers in a production called Love on Ice that despite its name seems to be a variety show rather than anything with a discernible plot. (Detective Comics v1 016, 1938)

Renick's Frolics, the show in which "The Song of Death" appears, is another of these variety productions. (Detective Comics v1 020, 1938)

We learn nothing about Darkest Dawn other than the fact that someone is trying to kill the lead actress and Nadir, Master of Magic, is on the case. (New Adventure Comics 028, 1938)

Tuesday, June 30, 2026

MINOR SUPER-VILLAIN 974: TYRANNUS

(Fight Comics 015, 1941)

I sniffed at the chronal implications of Super-American coming back in time to help out 1941 America, but it's very possible that it is only by his intervention that his future comes to exist at all. By the time he arrives, Tyrannus, leader of an unnamed organization perhaps a couple of levels tougher than your average group of bundists, has already managed to install himself in the Oval Office. Senators are being machine gunned in the streets!


Despite the fact that he seemingly has control of the entire apparatus of American government, Tyrannus is concerned with the formalities: he wants Congress to formally hand over the reins of power to him. Under the barrels of several machine guns, sure, but what regime change hasn't come with a little ultra-violence?

Tyrannus, no fool, legs it while Super-American is saving an off-model FDR. Will we see him again? Yes, right now.



Fight Comics 016 sees Tyrannus in Europe working for the Hitler-alike dictator Vultro. It's unclear if the implication is that he was already Vultro's agent in America or if this represents a career setback for Tyrannus - their swastika-adjacent insignia are different, if that means anything. 

Even if Tyrannus is no longer his own boss, he still gets to do what he loves, as Vultro is just as interested in the military subjugation of the United States as he is. Amd thanks to the insidious Dr Bund and his freshly-perfected aerial torpedoes he is ready to begin the process!



Super-American takes a dim view of this scheme, and beats the holy hell out of Vultro's forces until he is able to corner the dictator himself and bully him into promising not to do war any more. He does essentially say "I'm a little stinker" and scamper off the instant that Super-American's back is turned, but it's a noble effort nonetheless.



As for Tyrannus, he murders Dr Bund in order to secure the only escape plane for himself and is then almost immediately captured by Super-American and returned to the US to face trial for all the crimes he did in his previous appearance.

Categorized in: Generica (Ends in -us)Ideologies (Crypto-Fascists), Supercrime (Attempted Conquest of the United States)

Monday, June 29, 2026

MINOR SUPER-HERO ROUND-UP 096

Even the most minor of super-heroes gets the chance to shine brightly in the Round-Up.

Super-American:


I can't decide if I'm surprised or not that the development of the archetype of the patriotic hero was so rapid as to produce a character called "Super-American" less than a year after the debut of Captain America. He's simultaneously straight out to the sketchbook of a 60s underground comix guy (or indeed a more modern edgy comics guy) and a perfectly ordinary 1940s comic book character. Regardless: Super-American!


Super-American is an unnamed resident of the year 2350, who journeys back in time after Dr Allen Bruce uses his Chronopticon device to ask the President of 24th Century America for a little help with all the fascist spies and so forth who are causing trouble in 1940s America. 

This is way too early for a pop time travel story to get too worried about issues of causality and so forth, so I guess we must assume that Super-American uses the kind of time travel where your time travel escapades already happened so you can't actually change your own present. Or maybe the kind where the time you leave from is inevitable, so your actions in the past merely cause it to happen in a different way. Or even the kind where messing around in the past causes a divergent timeline, but the new futures he creates are similar enough to still produce a Super-American.


Thanks to good old-fashioned futuristic technology, Super-American is endowed with powers such as super strength and speed, invulnerability and flight. Plus, he's super-duper patriotic! Like, annoyingly so! As one might expect of someone who willingly wears that helmet. (Fight Comics 015, 1941)

Categorized in: Language (Superlatives (Super)), Locations (Specific Locales), Origins (Displaced in Time)

Captain Fight:

Patriotic hero Captain Fight is actually Jeff Crockett, gym teacher at Freeville High in Freeville, Maryland. Despite being held in contempt by his male students for turning down a career in prizefighting due to a conviction that violence should not be used frivolously, Crockett does not hesitate to don a sporty outfit and deal out fistic justice to the enemies of America when they show their faces in his specific small town. (Fight Comics 016, 1941)

Categorized in: Activities (Fighting), Day Jobs (High School Teachers), Generica (Captains)

Yank Adams


Unusually for a boy sidekick, Yank Wilson is not an easily-adoptable orphan, instead, he is one of Jeff "Captain Fight" Crockett's students and also the son of local inventor and espionage target Professor Adams. Yank recognizes Crockett through his weird mask pretty much instantly and a crime-fighting team is formed. (Fight Comics 016, 1941)

Categorized in: Day Job (High School Student), Origins (Sidekicks)

Zanzibar the Magician:

Zanzibar is a standard unit of magical super-hero who adventured in a variety of Fox Features books from 1939 to early 1942. Though his adventures are decently entertaining fare I'm afraid that the most interesting fact I can give you about Zanzibar himself is that at one point he switches from a red fez to a blue one. (Mystery Men Comics 001, 1939)

Categorized in: Locations (Place Names as Proper Names), Magic Users (Magicians), Powers (Various Magic)

CATALOGUE OF WOUNDS 010

I'm beginning to think that the super-hero scene is pretty hazardous . the Blue Bolt :  The Blue Bolt's first outing against the Gre...