Friday, July 17, 2026

MINOR SUPER-VILLAIN 982: CAPTAIN MARS

(The Funnies 062, 1941)



"Rex, King of the Deep" is an adventure strip that ran in The Funnies 037 through to 063, the final issue. It stars titular King of the Deep Rex Withers, a wealthy young man who decides to put his money toward the betterment of humanity by funding the construction of a Super-Submarine designed by his friend Professor Bidoux. Over the next couple of years worth of comics he and his ever-expanding cast of associates (the Professor, second-in-command Tim and his own, less super submarine, former shipwreck victim Nan Barlow, young stowaway Butch, a large and mostly nameless crew of submariners) work to keep the seas safe for innocent travellers, at first independently and later on behalf of the Allied Powers. If you like comics about submarine combat I'm sure it's perfectly thrilling but I personally find it to be a bit of a slog.

Until, that is, The Funnies 061, in which Rex and his pals fend off a mysterious submarine attack on a convoy that they have been escorting across the Atlantic. They win handily and then follow the survivors with an eye toward discovering their base of operations, and are very surprised to find that it is an enormous, mobile undersea facility. This is the home of Captain Mars, who is not the commander of some Axis superweapon as they must have initially believed, but a highly ambitious and technologically proficient submarine pirate, which is possibly my second favourite kind of pirate after space!




The centrepiece of Mars' operation is his headquarters, which is frankly enormous. Not only can it easily accommodate the already huge Super-Sub in its docking bay, but there are frequent references to buildings and streets, and in The Funnies 063 Rex evades some pursuers by swinging on some vines that are hanging from what appears to be a full-grown oak tree in a courtyard and landing on the other side of a garden wall. They have so much extra space inside of this thing that they're doing landscaping.



Captain Mars has the classic Bad Boss and Bombastic Speechifying genes that are common to many super-villains, and which are almost certainly a necessity for anyone looking to set up shop as a submarine pirate. I would still recommend that he reconsider his policy of shooting his subordinates for "failures" such as disengaging from a combat engagement before their vessel was destroyed. If nothing else it must be terrible for morale.



Despite the might of his base and the fact that he has cool holographic communication technology, Captain Mars is undone by Rex's Underwater Tank, which was merely a useful tool in the first few of his adventures but which seems to also be an unstoppable war machine capable of defeating all barriers and attacks.



Sadly, the cancellation of The Funnies brings with it a premature end to "Rex, King of the Deep," just as Mars managed to bamboozle Rex out of the Underwater Tank and repurpose it as a coastal raider. While the original plan for the comic must have been for Rex to escape and reclaim his property and possibly even take the underwater base for his own, as it stands Captain Mars is forever ascendant. 

Categorized in: Generica (Captains), Famous Figures (Mars), Theft (Submarine Pirates) 

Thursday, July 16, 2026

CATALOGUE OF WOUNDS 011

We regret to inform you that more super-heroes have been wounded.

the Blue Beetle

The very first thing that happens in the very first Blue Beetle comic: Dan "the Blue Beetle" Garret gets shot in the left arm. (Mystery Men Comics 001, 1939)

Domino the Miracle Boy:


It's a miracle (a boy miracle?) that Domino survives 1941, because he gets hit by a dang car. (Green Mask v1 006, 1941)



Not two issues later, Domino gets shot in the ever-popular left shoulder (Green Mask v1 008, 1941)

the Green Mask:

I've been going through some old Fox Features comics for head traumas at the same time as reading The Green Mask v1 for the first time, which means that I've hit a real rich seam of injuries to the Green Mask in particular. Let's review:

The Green Mask gets shot in an unspecified place while swinging across a gorge and seemingly falls to his doom. Don't worry though: he's okay. (Green Mask v1 004, 1941)



The Green Mask continues this trend of getting shot in an indeterminate location from close range in his next appearance, first at the hands of freelance spy Dr Tsu...


And then by fascist spy chief Kurt Ebler. Despite Ebler's assertion that the Green Mask is not bulletproof, I am beginning to suspect that he is at the very least bullet resistant. (Green Mask v1 005, 1941)

Stepping back a bit: the Green Mask gets stabbed in the left shoulder. (Mystery Men Comics 013, 1940)


One issue later: shot in the left shoulder. (Mystery Men Comics 014, 1941)

Lest he be accused of neglecting the classics, the Green Mask sustains a textbook skull crease late in 1941. (Mystery Men Comics 022, 1941)

And finally: the Green Mask's left shoulder is "grazed by a bullet" hard enough to knock him off a car. (Green Mask v1 007, 1941)

Wednesday, July 15, 2026

MINOR SUPER-VILLAIN 981: IVAN SHARK

(The Funnies 057, 1941)


Ivan Shark is the arch-enemy of Captain Midnight, direct from the Captain Midnight radio show. He is the head of a nationwide network of spies and gangsters dedicated to overthrowing the US government.

The threat of Shark and his organization is so great, in fact, that it is the impetus for the formation of Captain Midnight's Secret Squadron, and so efficient that he is aware of the clandestine meeting between Midnight and a heavily-disguised FDR that marks the Squadron's beginning and is able to get there in time to attempt a presidential kidnapping. 

Like Captain Midnight, Ivan Shark has an extensive supporting cast that has been sourced from the radio show and appear as shorthand versions of themselves in the comic, including henchmen Wolf, Fang and Gardo, the latter of whom finally appears in The Funnies 061 after being mentioned in every previous issue.

The greatest of Shark's minions is his daughter, the amazingly-named Fury Shark. In practice she is just a standard femme fatale espionage type, but she and her father make for a very entertaining evil scheming duo.

Like his foe Captain Midnight, this version of Ivan Shark is but a pale shadow of his radio counterpart, doomed to live out an incomplete story due to the brief duration of the Dell adaptation.

Tuesday, July 14, 2026

REAL PERSON ROUND-UP 027

Real people? In comic books? Now I've seen everything.

Abu Khan:


I sincerely cannot tell if this Black Knight foe is supposed to be Abu Sa'id Bahadur Khan, last ruler of the Mongol Ilkhanate, or if they just pulled a couple of syllables out of the air and added "Khan" to the end and called it a day. On the one hand, the real Abu Khan never tried to invade Egypt, as the Black Knight is trying to prevent him from doing, but on the other he is from about the right time to be a Black Knight character, i.e., within about two hundred years of all the other elements of the comic. (The Funnies 059, 1941)

Adolf Hitler:


Pays for the services of super-villain the Artist to facilitate the invasion of Tomania with his soul-stealing powers. (Jackpot Comics 004, 1941)

Al Capone:

"Scar Lapone," used as a generic gangster name. (Green Mask v1 005, 1941)

Jean Lafitte:

A false vision of Lafitte is summoned by a fake medium. (Green Mask v1 007, 1941)

Napoleon Bonaparte:


Viewed through a time machine's viewscreen by the Black Hood. (Jackpot Comics 003, 1941)

Nero:


Kim Hale and the Purple Zombie, blasted back in time, are condemned to death by Emperor Nero for telling him about things that he hadn't heard of before. (Reg'lar Fellers Heroic Comics 008, 1941)

Though the duo make it out of the gladiatorial arena okay, they almost get caught up in the Great Fire of Rome before being shunted to another time zone by their allies. Unusually, Nero is not shown fiddling at all. (Reg'lar Fellers Heroic Comics 009, 1941)


Nero, or at least his ghost, appears in a very different form after being summoned by the would-be necromancer Ford. Is this barbaric Nero a reflection of how the Emperor saw himself, or did the artist just kind of wing it? (Jackpot Comics 003, 1941)

Paul Revere:

Minor comic book protagonist Paul Revere Jr is awfully smug for someone who just has the name of a famous patriot, and that goes double for his friends Betsy Ross and Patrick Henry.


His father Paul Revere Sr is at least out there writing a column called "America, Awake!" and putting himself in the crosshairs of local fascists. (Banner Comics 003, 1941)

Sherlock Holmes:

Yet another comedy Holmes analog with a terrible if intriguing name. Foreclose is just close enough to a play on Sherlock to be particularly maddening. Featuring: a Watson analog named Batsin Belfry. (Great Comics 001, 1941)

Walter Winchell:


He only appears as a corpse, but gossip columnist Walt Willard is a clear play on Walt Winchell. (Jackpot Comics 004, 1941)

Monday, July 13, 2026

MINOR SUPER-VILLAIN 980: THE WERE-WOLF

(Four Favorites 001, 1941)


Lash Lightning is one of those characters who is so very powerful that he outclasses all regular human opposition, barring some extraordinary circumstance. That's why a movie-style, immune-to-all-harm werewolf is a perfect foil for him!



The story of the Were-Wolf begins c.1921 (or possibly 1911 - accounts vary!), when Sumter Military Academy student Adolph Krimetz, sick of being bullied and nicknamed "Wolf" because of his unusual appearance, attacks a fellow student and accidentally kills him. Fearing official reprisals, Krimetz flees into the wilderness, where he remains for the next twenty (or thirty!) years. 



Eventually, Krimetz decides to get revenge on the men who bullied him at school, as he blames them for his exile from society. He is emboldened in his quest by the fact that at some point in the intervening years he discovered that his childhood nickname was ironically close to the truth, because he is in fact an actual werewolf!

Krimetz's particular style of lycanthropy is worth noting here: he transforms into something approaching a fully canine form, but only in his upper body, meaning that he technically remains humanoid. It's a wild look, particularly when paired with his homemade fur kilt and footwraps. As the Were-Wolf, Krimetz is super strong, able to travel long distances in a series of super-jumps and is completely immune to all harm - presumably excepting harm caused by silver, but this is never really brought up.



Starting with his old classmates Generals Andrews and Johnson (and Johnson's daughter Joan, filling the role of damsel in distress), Krimetz proceeds to kidnap at least sixteen people. Like fellow revenge-seeker the Master, he seems to be compelled to assemble all of his potential victims before killing any of them, and like the Master this ultimately backfires on him. Krimetz, at least, has a motive beyond revenge for doing so, as he plans on torturing military secrets out of his enemies so that he can sell them to the highest bidder.


Before doing any of that, however, Krimetz sets out to destroy Sumter Military Academy, the scene of his childhood humiliations. Since he has captured Lash Lightning and is thus leaving him alone with all of his prisoners, this is effectively a recipe for their escape. Having freed everyone, Lash rushes off to prevent the bombing.

While Lash might be incapable of harming the Were-Wolf, it turns out that a big old lightning bolt can compel him to turn back into a human, and a human is very vulnerable to, for instance, being punched headlong onto a barrel of TNT and exploding.

REVENGE KILLER SCORE: either 0/16 or 0/216+ if we're including all of the military school kids he also failed to murder.

BUT WAIT:


Even though the Were-Wolf is clearly exploded at the end of his first appearance, he does not in fact die. He returns in Four Favorites 002, still obsessed with revenge but directed against the US military in general, rather than the specific people and institutions who harmed him in his youth. To that end, he derails a troop train that is travelling across the Midwest, and goes on to attempt similar acts against an army convoy and some troop-transporting aircraft


A lot of the dramatic focus of this issue is taken up by the plight of Old Mike Jasper, the railway switchman who Krimetz frames for the derailment and who is almost convicted for the crime a mere one day later despite the fact that a) the case against him is extremely circumstantial and b) much of it is based around a general skepticism of his claim that a werewolf did it, never mind that a werewolf just kidnapped more than a dozen high-level army officers and is currently out there sabotaging military transports. Old Mike has a terrible lawyer, is what I'm implying.

Krimetz is jailed for the mass murdering, but he will return for a further two appearances in 1942! 

MINOR SUPER-VILLAIN 982: CAPTAIN MARS

(The Funnies 062, 1941) "Rex, King of the Deep" is an adventure strip that ran in  The Funnies  037 through to 063, the final issu...