Monday, August 24, 2026

MINOR SUPER-VILLAIN 999: FANG RYAN

(Lightning Comics v1 005, 1941)


We meet Fang Ryan after he grabs a payroll from the recently-deceased messenger who was in the process of delivering it. He then escapes despite the fact that Police Detective Danny "the Raven" Dartin is on the scene to engage him in thrilling gunplay, but drops his signature weapon, a stick with a couple of snake fangs on one end. It's a neat gimmick: the stick has a reservoir full of poison inside of it, so when Fang whacks someone with it they die of what looks like a snakebite. It is therefore a shame that he does not actually use this item in the story (aside from in killing the courier, implicitly).



Since Ryan has lost his weapon, the Raven knows that he will need a new supply of snake venom to make another, and waits in ambush for him at the zoo from which he had previously sourced the stuff. Sure enough, Ryan shows up in time for a fist fight, which ends in... perhaps not the only time that a super-hero is knocked out by a zebra but surely one of a very limited number of times that it happens.


When a supercrook has rendered a super-hero unconscious and captured them, there are a few ways that they can proceed. The standard approach is of course to place the hero in a deathtrap in full costume and then leave the room, followed closely by "go to unmask them but take so long that they wake up and start fighting you again." Fang Ryan instead opts for one of the rarer options and just immediately unmasks the Raven, and thanks to the gunfight from earlier he even recognizes him!

Ryan's next thoughts are both good: frame the Raven for his next job and expose the Raven's identity, thus taking all the focus off of him and his piddly little crime spree. Where it all falls apart that he tries to do both at the same time instead of sequentially, as he calls up Dartin's boss and rats him out before heading out to do the next robbery.


The one-two punch of this means that when an insomniac sees the Raven and reports him to the cops, the entire police force shows up to get him rather than a car or two worth of guys.


Meanwhile Dartin has escaped from where Ryan left him hogtied in the woods and shows up to avenge his honour. He ends up killing Ryan in a shootout, which somehow completely overwrites the part of Police Chief Lash's brain that heard the information about Dartin being the Raven. It's just the luck of the costumed vigilante, I guess.

Categorized in: Animals (Snakes), Body (Nonhuman Parts), Fraud (Identity Theft (Hero Impostors))

Sunday, August 23, 2026

MINOR SUPER-HERO ROUND-UP 103

Soon there will be more minor super-heroes than there are humans for them to protect.

the Sentinel:


In 1783, on the Boston Common, the newly-minted Spirit of America charges a cannon with the "powders of patriotism" in anticipation that someday a champion will be needed to defend the new nation from destruction. Finally, in 1941 (the Civil War not, apparently, being enough of a reason), the cannon fires on its own and releases the Sentinel, mystic champion of the American people.

As one might expect, the Sentinel is broadly superhuman: he can fly, is super strong and is immune to most harm. He also has a halo of fire that he can disappear into and shrink to a tiny flame, effectively rendering him invisible and allowing him to vex friend and foe alike with his comings and goings. Oddly, he has no other control over fire. (Liberty Scouts Comics 003, 1941)

Doctor Nemesis:

Doctor Nemesis is really Dr Jim Bradley, intern at Mercy Hospital in an unnamed city (that is probably meant to be NYC but later retconned as San Francisco) who has developed a foolproof truth serum and decided to keep it to himself rather than risk criminals getting their hands on it - presumably the concern is that they would use it to learn bank vault combinations and other secret information. Since he himself continually runs into situations in which a foolproof truth serum is a handy way to solve a crime, Bradley adopts a costumed identity and sets out to achieve a better tomorrow via a series of injections. 

 

Doctor Nemesis might just be the most calling card-using super-person who we have yet encountered. He hands out at least four of them in his first adventure alone.

Doctor Nemesis has a pretty simple crimefighting routine: identify a potential injustice and then drug everyone involved until he has a clear idea of who is responsible, then beat them up and have them give a drugged confession in front of a police witness. The police in turn are perfectly happy to receive these confessions that they technically haven't coerced from people, though there has to be a clever defense attorney somewhere in Unnamed City who is just waiting to get a Doctor Nemesis client so that they can really dig into the admissibility of admissions given under the influence of mysterious vigilante juice.

It's been a while since we have encountered a character who was later revived and incorporated into the Battle-Axis, Marvel's team of disaffected public domain Golden Age super-heroes who went over to the Nazis, but Doctor Nemesis here is one of them under the technically-but-not-really more badass name of Dr Death. As always, it's hard to say just who got done dirtiest by Roy Thomas when he was assembling the Battle-Axis roster but Doctor Nemesis is certainly a candidate, if only because he doesn't even have the Human's Meteor's flimsy "I'm Irish American and fuck the British" or the Spider Widow's "the Commies killed my husband" excuses. Instead, he simply implies that the Nazis are paying him well.

Subsequent writers (specifically Matt Fraction, if I have things right) clearly thought that Doctor Nemesis was worth revisiting. He was given a long career as a Nazi hunter to counteract his short career as a Nazi and briefly became a core X-Man, though nowadays every time I look up what he's up to it seems that he has become weirder and more peripheral to the action than the last. (Lightning Comics v1 006, 1941)

Lash Lightning **UPDATE**:

I haven't been very careful to delineate whether the character has been going by "Flash" or "Lash" Lightning due to the fact that it profoundly does not matter (they just call him "Lightning" in the stories themselves, for instance) but I might as well make note of this, the issue in which the actual change was made. (Lightning Comics v2 002, 1941)

Marvo the Magician **UPDATE**:


Up until the exact point pictured above, Marvo the Magician was unique among magical comic book super-heroes, for though many of them (including Zatara, the big cheese himself) are said to be using their magic to create illusions and fool the minds of others, it is all demonstrably lies (or more charitably a different definition of "illusion" than I am using), as they all produce material effects in the world. Only pure, beautiful Marvo can claim that he uses illusions and nothing more to frighten and confound his foes, and I have been checking.

That is, up to this issue, when Marvo creates the "illusion" of an ocean liner (complete with a crooked sailor who kidnaps her and hands her over to pirates!) that the woman he is helping proceeds to board and sail away on. Unless the implication is that she has been so convinced that the liner exists that she has swum or perhaps hovered her way to her destination (well, part way to her destination), the inescapable fact is that this ship is more than a mere illusion. Nothing is certain in this wicked world, folks. (Lightning Comics v2 003, 1941)

Saturday, August 22, 2026

MINOR SUPER-VILLAIN 998: THE CHIEF

(Liberty Scouts Comics 002, 1941)

The Chief is one of two things, either a not-very-specific Hitler stand-in who is leading his forces from the front in an attempted invasion of the US, or the representative of such a figure in such an invasion. Either way, he is clearly a pseudo-Nazi. When we meet the Chief he is preoccupied with discovering the identities of the mysterious figures (who we know to be the Liberty Scouts) who have been thwarting his attempts to weaken the US war effort.


Though he makes a decent try at it, the Chief just barely fails at an attempt to destroy both the Liberty Scouts and the President of the United States while they are meeting at Liberty House. Their next encounter, by contrast, ends with him capturing the Scouts and gloating about his plans before leaving them tied up next to a bomb. It doesn't work out, of course, but setting up a deathtrap that will kill the hero while you are in a second location is a core super-villain activity. It's enrichment for them.

The Chief is at the forefront of Axis superweapon technology, with such innovations as a secret naval base in a hollowed-out iceberg off Newfoundland, a fleet of remote-controlled ships housed in that base, and heat ray cannons mounted on those ships, with which New York City as the first move in his invasion of the US.


Though New York ends up taking some heat ray fire, the Liberty Scouts (conspicuously not dead, as is the norm when super-heroes are left in deathtraps) show up in time take control of the robot fleet and turn the rays on the Chief's own forces.


Though the Chief makes a valiant attempt to escape to fight another day, he ends up flying his plane directly into the path of a heat ray and exploding.


The Liberty Scouts face a second Chief in Liberty Scouts Comics 003, who is also attempting to conquer the US on behalf of the same faux-Nazi government (they have the same crossed-knives symbol standing in for the swastika). This time the plan hinges on stealing a super knockout gas developed by Liberty Scout member Smokey and deploying it nation-wide, and once again the Chief's deadliest enemy proves to be aviation safety, and he doesn't even have a convenient heat ray cannon to blame for it: he just up and crashed his plane.

Categorized in: Generica (Chiefs), Ideologies (Crypto-Fascists), Supercrime (Attempted Conquest (United States))

Friday, August 21, 2026

DIVINE ROUND-UP 034

Here come some more gods and god-adjacent beings for you.

the Golden Skull:


While I must of course frown and shake my head at the concept of human sacrifice, you really have to hand it to the worshippers of the Golden Skull (who is, yes, very much not golden and also not especially skully), for giving their god a name that guarantees that a constant stream of American and European treasure hunters would arrive on their doorstep in search of swag. It's the perfect sustainable human sacrifice supply solution!

Sadly, the Golden Skull sect are not quite as canny about the location of their temple as they are about marketing, and the whole operation gets blown sky high when the volcano it is housed in erupts at an inopportune time.

God Style: Idol (Jungle Comics 024, 1941)

God of the Apes:


We don't learn much about the God of the Apes other than the fact that it is presumably worshipped or otherwise connected to apes and that it is real enough that Fantomah can call upon it to turn some crooked big game hunters into gorillas.

God Style: Invoked (Real) (Jungle Comics 024, 1941)

Mars:


This right here is a pretty traditional comic book depiction of Mars, God of War, right down to the fact that he is loving the carnage and slaughter in Europe (and is implicitly the Guy Behind WWII). He loves it so much, in fact, that he creates Man of War as his personal agent on Earth to speed the whole process up, but he then fumbles the process so badly that he accidentally creates an Allied super-hero instead. 

God Style: Real (Liberty Scouts Comics 002, 1941)

the Spirit of America:

This Spirit of America is in the Columbia mode, being an ethereal and star-spangled woman who implicitly comes into existence as a result of the American Revolution. In 1783 she primes a cannon with "powders of patriotism" just in case she ever needs to create a mystic champion at some point in the future (i.e., upcoming super-hero the Sentinel). 

God Style: Real (Anthropomorphic Personification) (Liberty Scouts Comics 003, 1941)

Thursday, August 20, 2026

MINOR SUPER-VILLAIN 997: THE ZOMBIE WITCH

(Jungle Comics 024, 1941)



The Zombie Witch (aka the Queen of the Zombies, aka Celie) is, as the name suggests, a witch with a penchant for raising the dead - often while they are still actively being mourned. She demonstrates a few other magic powers (e.g., scrying in a bowl of water, crocodile charming) but the zombie thing is her bread and butter.



So what, specifically, does she want a bunch of reanimated corpses for? Well! I won't say that it's for a good reason but it certainly an innovative one: Celie has pulled a con on some unscrupulous fellows and convinced them that a worthless mountain is full of gold, and is now going to sell them zombie labour to work the mines. It's not a bad way to use up surplus zombies, if you ignore the horror.

Tabu of course objects to the fraud just as hard as he does to the necromancy, and wastes no time in ratting the Zombie Witch out to her clients. They in turn waste no time in murdering her, but not before she orders her zombies to "kill the white men," thus in turn sealing their dooms. Only Tabu makes it out alive.

Categorized in: Accessories (Henchmen (Zombies)), Careers in Magic (Witches), Fraud (Con Artistry)

Wednesday, August 19, 2026

MONSTER, CRITTER AND CREATURE ROUND-UP 001

I've threatened to do it for long enough, it's time for the creatures to have their day.

Alligator Men:


Our very first creatures are also our first tough call. Steel Sterling fights these Alligator Men in Brazonia, South America while on the trail of Dr Yar (aka the Black Knight), and with any group of intelligent humanoids there is the question: did our villain make them using the power of mad science, or did he find them in the jungle and convince them to follow him?

The thing that sways my opinion on the Alligator Men is the fact that Dr Yar also has this swarm of giant mosquitoes at his command. If someone is going to the trouble of overcoming the square cube law to create a not-very-successful trap for his arch enemy then bioengineering a batch of alligator-headed goons has got to be a walk in the park, comparatively. (Zip Comics 003, 1940)

Alligoscerous:



This alligoscerous, a lake monster native to the hidden Diamond Empire in Asia and burdened with a most unlovely name, makes an attempt to dine on the Rocket and his allies and pays for it with its eyes. (Pep Comics 004, 1940)

Allosaurus:



Abdallah is a minor Centaur Publications character who has fantastical adventures in 10th Century Arabia, such as in this instance, when a caravan he is leading is attacked by a pack of allosaurus. It's honestly giving me a warm flashback to AD&D adventure modules.


Continuing in the tabletop RPG theme, later in that same story Abdallah must travel through an underground dungeon of sorts to save his father's life, and does battle with this very heraldic griffin. (Funny Pages v3 008, 1939)

Amphisaur:



The amphisaur, an ancient dinosaur hibernating below the sea floor, is awakened by Naval manoeuvres and immediately begins laying waste to the works of mankind. It's very Gozilla-before-Godzilla, though without the poignancy of the nuclear war metaphor.


Though the beast's hide is proof against all conventional weaponry and it is even immune to mummy-turned-super-hero Mystico's arcane power for the slightly contrived reason that it dates from before magic was invented, it is ultimately undone when an entire skyscraper is repurposed into a jumbo-sized spear to impale it. (Startling Comics 004, 1940)

the Sea Dragon:



The Sea Dragon, which pops up to vex and befuddle the US Navy in Hawaii, is in reality a classic (and astonishingly huge) submarine disguised as a monster and operated by an unnamed, not-quite-Japanese, Navy. (Captain America Comics 005, 1941)

Tangako:

Adventurer Reef Kinkaid and his companions, stranded in a lost valley filled with prehistoric life in the Amazon jungle, must confront a variety of monsters, including the horned cave-ape tangako, which Reef grapples to death...

... the cave-dwelling alagasaurus, which he grapples and beats to death...

... and the annoyingly-spelled pterodactl, which he grapples to death. (Amazing-Man Comics 016, 1940)

Bonus Dinosaurs!

 

These random dinosaurs and prehistoric mammals are encountered by the Black Hood during a confusing trip through time. (Jackpot Comics 003, 1941)

MINOR SUPER-VILLAIN 999: FANG RYAN

(Lightning Comics v1 005, 1941) We meet Fang Ryan after he grabs a payroll from the recently-deceased messenger who was in the process of de...