Showing posts with label Invisible Hood. Show all posts
Showing posts with label Invisible Hood. Show all posts

Saturday, April 19, 2025

PROBLEMATIC ROUND-UP 004

Sax Rohmer has a lot to answer for.

the Golden Dragon:

We've seen it before and we'll see it again - the Golden Dragon is yet another Fu Manchu-style Yellow Peril crimelord bent on bending the world to his will. He messes up by making his campaign of kidnapping and extortion a bit too obvious, which attracts the attention of the Invisible Hood, who in turn rallies various kidnap victims etc into a fighting force to take the Dragon's organization down from within. (Smash Comics 013, 1940)

the Key

The Key is a Chinese gang boss operating out of London who specializes in getting his men out of prison almost as soon as they go in, by the simple expedient of faking their deaths with an exotic drug then recovering their "corpses" once they're trucked off for burial. The twist is that the Key is in fact the very non-Chinese warden of Yorkshire Prison, where all of these guys are escaping from. Two things about the Key: 1. while his mask is presumably just as effective and lifelike as any other rubberoid prosthetic in comics it is also just king of hilariously and obviously strapped onto his face as you can see above, and 2. dovetailing from this, I do not think that the Key was originally going to be the warden. I think that someone took a look at a story about a regular gang boss who was just very good at jailbreaks and decided that it needed something more and so went through and added some extra juice via the addition of the mask and a few lines ("Hmm... That voice is familiar...") to the already-drawn panels. For what it's worth, which is not much. (Smash Comics 013, 1940)

the Scarlet Seal:

The Scarlet Seal! A character who I absolutely was thinking of when I established the Problematic Round-Up, because he is Very Problematic!

The basic concept of the Scarlet Seal is fairly innocuous, and in fact is one that creator Harry Campbell returned to again and again: the hero who excels at their first career but then casts that aside to take up scientific pursuits, and then is forced into the role of detective by circumstance. There's been Wizard Wells (football star to scientist to reluctant detective), Dean Denton (world's greatest ventriloquist to scientist to detective), John Law, kind of (scientist to lawyer to detective, but really all at once), and now Barry Moore, who leaves a lucrative career as a film star to become a police scientist back in his home town of Center City, and eventually segues into the role of vigilante.


As far as the problematic aspect of the character goes, there are actually two distinct strains of the stuff going on here. The first involves the Center City Police Commissioner, a namby-pamby former social worker and bleeding heart liberal strawman who doesn't even believe in torturing confessions out of people (and also bans the use of informants and undercover police officers for unclear reasons). As it turns out, it was only the threat of the rubber hose that was keeping the Center City underworld in check, and the press is having a field day at the expense of  Barry Moore's dad, Police Chief Moore.

It's at this point that Barry decides that what Center City really needs is some sort of vigilante willing to go out and do the hard work that this soft-hearted Commissioner didn't have the stones for. And you know, if that was it, if he had just put on a costume and set off into the night to beat people up, then it would just be a more extreme version of the authoritarian streak that comic book fans of a more thoughtful nature have always had to reckon with.

But no, because Barry Moore it turns out was not just any actor, he was a villainous character actor, and the last movie he made was one in which he played a sinister Asian. Thus, he makes the decision to weaponize his skill at yellowface by establishing a secondary identity as Wen au Chung, importer of Chinese goods, who in turn is the sinister Scarlet Seal, bane of the underworld and the police alike. It's the old classic Green Hornet setup where the Scarlet Seal acts like he's horning in on various criminal enterprises while actually setting up the crooks to be arrested or (more frequently) killed.

Two further things: 1. He's called the Scarlet Seal because he leaves a red stamp on the foreheads of his victims and 2. In the above panels the Scarlet Seal has just allowed the issue's crooks to kill each other in a gunfight and then arranges things so that one of them, a corrupt cop, is posthumously acclaimed as a hero rather than being held accountable for his crimes. An infuriating character in every respect, that's our Scarlet Seal. (Smash Comics 016, 1940)

Dr Feng


Yet another Fu Manchu Yellow Peril villain who is actually a white guy in yellowface. This time we have Dr Feng, head of the Ling Yung Tong aka the Yellow Death Society, but in actuality Blaine Moffat, wealthy real estate mogul. Much of his appearance is taken up with a self-kidnapping scheme to get out of the fact that he has murdered an investigator who got too close, so his actual motivation for becoming a problematic super-villain are left unexplored. (Startling Comics 001, 1940)

Tuesday, April 1, 2025

MINOR SUPER-VILLAIN 757: THE MASTERMIND

(Smash Comics 017, 1940) 


The Mastermind, mysterious head of a jewel theft and smuggling ring, is actually Jason White, prominent jeweller, but he is also Rufus Kane, pawnbroker and fence. White established Kane as a patsy identity to absorb all of the suspicion of being the Mastermind until things get a little too hot, at which point Kane and the Mastermind disappear and Jason White is free and clear to enjoy his ill-gotten gains.

And it works! Rufus Kane manages to escape from the Invisible Hood and the police! It's not quite the perfect crime - I'm sure that a little forensic accounting would turn up some irregularities in White's finances, for instance - but it's close enough. Unfortunately for him, the Invisible Hood is on the case, though for once invisibility is not the key to the situation. Instead, White is caught when the Hood, as Kent Thurston, gets his buddy Police Inspector Battle to tell him that Kane is no longer a suspect and he proceeds to sashay past the two of them in his Suspicious Criminal cosplay. An ignominious defeat to be sure!

Saturday, March 29, 2025

MAD AND CRIMINAL SCIENTIST ROUND-UP 017

The science is flying fast and loose in here.

Professor Krauss' theories about a method for passing matter through matter were scorned and laughed at, so he turned them to crime, killing three and robbing the New York subtreasury*. Unfortunately for him he also gave an interview about his theories, which really helped research-savvy reporter Chic Carter track down and capture him. (Smash Comics 011, 1940)

*A Note on Subtreasuries: A frequent target for theft in the Golden Age or at least one that I've encountered 3-6 times, the New York Subtreasury was part of a US financial management system that distributed the storage of US gold reserves, but, critically, was phased out in 1920. I don't know what all these guys were after in there but there sure wasn't any gold.

Professor Abbot, disgraced former physics instructor at Stamton College, has developed a machine capable of paralyzing the population of a small city long enough for his men to rob it blind, but since the device also disrupts electrical signals this draws the attention of lineman Tom Dalton, aka Magno, the Magnetic Man. Abbot proves to be unusually well-prepared for the appearance of the local super-hero at his hideout and disables Magno with a prepared dose of knockout gas, which is really, really impressive, I have to say. 

Abbot's downfall comes in the form of every villain's worst enemy, the deathtrap. Sure, slinging Magno down a well to slowly drown is satisfying, in an evil kind of way, but it introduces the possibility of him escaping from the trap, and if he does that then you are screwed. Just stab him with a wooden stake or something if you need to avoid using metal!

Anyway, Magno of course escapes from the trap and ends up blowing Abbot, his machine, his hideout and his gang to high heaven by the medium of some hastily smashed up mad science equipment. (Smash Comics 014, 1940)


This unnamed scientist does a bit of old-fashioned grave robbing in order to get only the finest parts for his frankenstein (though the fact that he made sure to include the brain of a scholar doesn't seem to have played out in the mentality of the creature) which he then uses a growth hormone on and makes huge, super strong and bulletproof. Dubbed Brutus and deemed unstoppable, this creation is sent out to loot and plunder.

I always appreciate it when a character has to contend with a foe who is their rough equivalent from time to time - this is part of the appeal of Hellboy, for example - and Brutus offers just that opportunity for Bozo the Iron Man, being essentially a Bozo-shaped and-sized human of equivalent strength. Brutus manages to win the day in their first encounter by hitting Bozo over the head hard enough that Hugh Hazzard is knocked out through the armour of his robo-suit, but their second bout results in the deaths of both Brutus and his unnamed creator. (Smash Comics 014, 1940)


Across the US, buildings, trains, planes and ships begin sailing off into the sky, accompanied by a totally radical visual effect of a giant green mummy that I'm not 100% certain is actually visible to regular non-comic-reading witnesses - it's never commented on in any case, and if I saw a giant mummy carry a train off into the void I assure you that you would hear me speak of little else.


The culprit turns out to be one Doctor Robb, an unscrupulous archaeologist who murdered his colleague Professor Hill in order to steal an ancient artifact called the Power of Tutkamen (named after original owner Ra Tutkamen, natch).


Robb presumably refines his control over the power, as he seems to be using it to plunder passing shipping from his island base and that's hard to do if you're just blasting ships and planes into orbit. The party comes to an end once the Invisible Hood gets involved, as Robb discovers to his chagrin that having the power to levitate anything you see doesn't help you very much in a confrontation with an invisible guy. Rather than be captured, Robb does a header out the window of his lighthouse HQ. (Smash Comics 016, 1940)

Monday, March 24, 2025

MINOR SUPER-VILLAIN 751: THE MUMMY

(Smash Comics 015, 1940) 

Strange things are happening at the museum: knives are flying through the air, suits of armour are wandering around in a menacing fashion and things are getting pretty spooky. Head Curator Robbins asks his pal Kent Thurston (aka the Invisible Hood) to check things out, at which point the Mummy enters the picture, knocks out Thurston and kidnaps Robbins' plucky daughter Betty.

After grabbing Robins as well, the Mummy reveals his devious plan: Robbins must resign as curator. And that's it. Unsurprisingly, the Mummy turns out to be Nolan, the Assistant Curator, who has admittedly hacked the whole promotion process with this bold scheme but who also has not done a particularly great job of deflecting suspicion from himself as the only person who is going to benefit from the scheme.

As usual, the Invisible Hood's power of invisibility is a real asset and he cleans up the gang with relative ease. He even does a bit of a challenge run by initially approaching dressed up as a second mummy, with a spooky twist once he removes his wrappings to reveal the nothingness within.

Not the greatest fake mummy in comics history, but I'm happy to get any fake mummies.

Tuesday, March 18, 2025

MINOR SUPER-VILLAIN 747: THE GREEN GHOST

(Smash Comics 011, 1940) 

If there's one thing that Kent Thurston, aka the Invisible Hood, has in spades, it's wealthy friends who are having crime problems. In this case, the friend is financier John Barr and the problem is the Green Ghost, a costumed thief who has been popping up all over the local area to rob the rich, even when they're being extra sneaky about what they're doing.


Sure enough, the Green Ghost shows up to rob Barr of the wad of cash he's packing for business purposes, and his powers are not limited to money-sensing, as Barr's attorney Ward proves when he empties his pistol into him to absolutely no effect.


Not to worry, though, because Barr's next business deal is super-duper secret: he's going next door to buy a big gem, for cash, and only Barr, his neighbour, his neighbour's secretary Jack Gray, Kent Thurston and Ward know about it, and you know that old saying: five people can absolutely keep a secret. But despite all of these amazing precautions wouldn't you know it, the Green Ghost shows up again and  not only steals the gem but kidnaps Barr as a hostage! I'm beginning to think that doing business deals for cash in private homes is a bad idea for some reason!


Barr proves to be unusually plucky for a financier and manages to subdue the Green Ghost all on his own, at which point he learns the annoying secret: there are, in fact, two Green Ghosts! It's a pretty good gag, and if they hadn't kidnapped a guy and then revealed all their secrets to him I'd say that they were another mark in the "smart villains" column. As it stands, they're going to have to do a murder at minimum to get things back on track.

It is at this point that the Invisible Hood steps in and unmasks the Green Ghosts as 1. Barr's attorney Ward and 2. his neighbour's secretary Jack Gray, who have been using their rich guy-adjacent status to get the skinny on all the secret deals these guys have been doing to avoid paying taxes, and since the bulletproof thing was in retrospect a clear setup to boost the Green Ghost's reputation they are easily apprehended by a gun-toting invisible man.

Friday, March 14, 2025

MINOR SUPER-VILLAIN 743: THE VOODOO MASTER

(Smash Comics 008, 1940)

Times are tough in Unionville: the local factories are all suffering accidents which appear to be due to systemic worker negligence but which add up to a campaign of sabotage, and since it's a factory town, if things continue as they are then everyone is completely screwed.

Luckily for the good folk of Unionville, the steel mill that the latest incident occurred at is managed by a guy named Tom, and Tom is friends with a fellow named Kent Thurston, and Kent Thurston is also known as the Invisible Hood, who immediately works out that the obvious culprit must be... a voodoo master!


The Invisible Hood's theories are vindicated when the next incident of sabotage triggers an explosion that knocks loose a couple of memories in the unwitting steelworker who set it in motion. Turns out that the mysterious villain is hiding out in the nearby abandoned castle, which is a new one on me.

Inside, the Hood does indeed discover the Voodoo Master (and whether this is a name he had for himself is rendered irrelevant by the fact that he accepts it as his when it is used by others - a real relief after a month or so heavy in unofficial names). The Voodoo Master has surrounded himself with crooks in faux-Medieval garb, and the goofiness of this aesthetic almost overshadows just how sinister and creepy the man's actual scheme is: he plans to ruin Unionville financially and so isolate it from the rest of the country so that he can use its population as fodder to test out the extent of his powers. That's some twisted 90s psychothriller shit, the sort of thing that can get very dark, very quickly.

Invisible Hood stories aren't very long, so there are only two further points of interest vis-a-vis the Voodoo Master. The first is that he does seem to have some credible magical acumen, as he whips up a quick anti-invisibility spell once he becomes aware of the Hood's presence in his lair. This is honestly a lot more flexible than non-heroic comic book magic users usually are - the Voodoo Master seems to be the rare one not working off of AD&D Magic User rules.

There's such a thing as getting too confident, however, as the Voodoo Master proves when, brimming over with hubris, he challenges an invisible man to a sword fight on his castle parapet. This ends predictably, and Unionville is saved!

Sunday, March 2, 2025

NOTES: MARCH 2025

Supercut Updates:

Fresh new Skeletons With Jobs and Looming Spectres of Death await ye.

Abandoned Ideas

I came very close to assembling a supercut of Women Kissing the Protagonist in the Last Panel While Their Father Looks Coyly On, but it would be way too labour-intensive to assemble. Plus probably a bit creepy to see all in one place.


Anti-Drug Propaganda:



Chic Carter investigates a dangerous drug ring after a college kid goes nuts and kills his friend... ON WEED. (Smash Comics 009, 1940)

Cops Shooting at Fleeing Suspects:

Coupla crooks running from the police get fired upon. (Smash Comics 010, 1940)

Dinosaurs:

Shock Gibson discovers a lost plateau full of dinosaurs, including this, the grodiest pterodactyl I have ever seen. I love it. (Speed Comics 005, 1940)

Friday, June 21, 2024

MINOR SUPER-VILLAIN 549: THE GREEN LIZARD

(Smash Comics 004, 1939)

The Green Lizard is a Floridian crook who specializes in extorting wealthy men and then kidnapping them when they fail to pay. This is the sort of thing I've spoken of before and will again: it absolutely makes sense to adopt a colourful identity like this if you're a criminal in a super-hero universe, even in the not-exactly-a-rich-and-interconnected-tapestry Quality universe of 1939, with stories of the Clock or Bozo the Iron Man trickling out of New York. Heck, maybe it makes more sense in such a case: the costumed crook is a thing of the crime-ridden metropoli and suddenly it's here, in our swamp-adjacent gated community! I'm surprised that those millionaires didn't pay up immediately.

The Green Lizard of course doesn't reckon with the fact that the more millionaires he targets, the more likely a super-hero is to show up. And indeed John Blaine, his latest target, is pals with Kent "the Invisible Hood" Thurston!

Please note also that the Green Lizard signs his note with a little lizard drawing.


It's been a while so I don't recall if this is a recurring theme in Invisible Hood stories but the Green Lizard's henchmen experience some real cosmic horror at the idea of an invisible man that is easy to mock but on reflection quite relatable. I would probably freak out too!

I appreciate the simplicity of the Green Lizard's costume but must say that his mask while fine aesthetically looks absolutely miserable to wear. Like, it's either got to be held down so firmly that it's crushing his nose or so loosely that it flaps around every time he speaks. 

The Invisible Hood disposes of the Green Lizard with little trouble despite the horrible mud floors in his swamp lair showing off the Hood's location via his footprints. The millionaires are saved! The henchmen all get blowed up with the HQ!

But who was the Green Lizard? Would you be surprised to learn that it was John Blaine's green-suited butler from before? Neither was I! Though looking again it does appear to be two different green suits and I would call that a... questionable affectation for an incognito super-villain with the word "Green" in his name to have.

Thursday, June 13, 2024

MINOR SUPER-HERO ROUND-UP 013

More. MORE!

Spiritman

It's impossible to say if Spiritman's real name is Spirit Malcolm or if Spirit is just a nickname. The Golden Age is definitely a time in which nicknames are clearly signposted with quotation marks (including names like "Hank" half the time) but they're also an age of inconsistent editorial standards. Let's assume it is his given name, because then it's another fun case of comic book nominative determinism.

Spiritman is a scientific hero: armed with a Rayodine Pistol, he uses his Futurscope remote viewing device to hunt out evildoers and then - and this is where the "Spirit" part comes in - employs his Mistodine device to teleport to their location, or possibly to astrally project to their location. Either way, the effects are the same: the projected Spiritman can fly and is selectively invisible and intangible, allowing him to really just do whatever he wants. In his sole recorded adventure, this means killing about a dozen men for stealing US gold reserves. (Silver Streak Comics 001, 1939)

the Wasp:

Daily Free Press reporter Burton Slade is also masked vigilante the Wasp, so named because his weird cape looks a bit like insect wings if you squint. He also makes a buzzing sound sometimes. (Silver Streak Comics 001, 1939)

Black X:

Black X is Richard Spencer, a US espionage agent who travels around with his Indian manservant Batu (who of course is gifted with assorted mental powers). His stories are interesting enough to read but Black X himself is, appropriately enough, a bit of a cipher. Probably the most interesting thing about him is that the monocle he always wears is in fact more of an eye patch to cover his gouged-out eye. He also briefly went by the moniker Black Ace but that failed to stick. (Feature Funnies 013, 1938)

the Invisible Hood:

The fun thing about the Invisible Hood is that he doesn't get his signature invisibility cloak until his second appearance, which means that for an unknown number of adventures he was just a Sandman-style two-fisted gas gun jockey in a very impractical full length form-fitting robe. Perhaps he was simply looking for a challenge. (Smash Comics 001, 1939)

MINOR SUPER-VILLAIN 992: THE VAHINES

(Jungle Comics 013, 1941) The Vahines, aka the Tiger-Women of Wildmoon Mountain, have a plan: kill every other woman in the world, which wil...