(Blue Bolt v1 005, 1940)
Sergeant Spook, while a fun concept, had a problem as a super-hero: as an intangible, invisible ghost able to interact with the physical world he was possibly the most overpowered foe that a regular-style gangster or even your average super-villain could encounter. He was running the risk of becoming a bit boring just a few issues in, when the obvious solution presented itself: ghost crooks!
Yes, Jesse James and his gang are back at it again, in ghost form! To be fair, Sergeant Spook doesn't have much trouble rounding them up but at least it's more of a fair fight - of note is the fact that James' ghostly gun is able to stun but not kill other ghosts.
Also of note is this interaction between Sergeant Spook and Robert Ford - Spook seems to hold to the popular notion that though James was a multiple murderer Ford was somehow worse because he had betrayed his pal. Even more interesting is the undercurrent of an idea that ghosts are condemned to act out the behaviours that they established in life, which is presumably why Jesse James is robbing trains of money he has no way to spend.
And to answer any questions about how you punish a ghost: you haul him in front of Judge the Ghost of King Solomon,who mandates that he be placed in stocks presumably lined with the ghost-proof steel invented by the Ghost of Benjamin Franklin. Simplicity itself!
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