Sunday, June 1, 2025

MINOR SUPER-VILLAIN 801: GENERAL Z

(Target Comics v1 007, 1940)


Boystate is under attack! At first, it's a relatively innocuous disruption of the power supply, which from what I've been able to glean is broadcast power derived from cosmic rays, but it swiftly escalates until all contact with the rangers operating outside of the Boystate boyborders is lost.


And just in case there's any confusion, this disruption attack is swiftly followed by a barrage of poison gas missiles, and the Boystate child army must be rolled out to deal with them using flamethrowers.


The culprit behind these dastardly attacks turns out to be General Z, who in turn is revealed to be the former Captain of Boystate, who was dismissed from his post for selling the Skipper's inventions on to ne'er-do-wells and is now back for revenge. This is one of those times that something seems like a hoary old trope (the new villain is actually a disgraced former holder of a heroic position) is probably still fairly fresh.

General Z's minions are called the Z-Men and I must say that they're terrific: they have a great name, they are dressed in a kind of junior version of Z's own outfit, they seem like they're a little dumb, they're roughly equivalent to the Boystate Rangers... it's like a checklist of all the things I want to see in a group of henchmen, plus they have death ray guns. All that's really missing to really make the experience complete are one or more lieutenants with code names and/or slightly distinctive uniforms.



I said that the Z-Men are roughly equivalent to the Boystate Rangers, but there is one missed opportunity here: though they do have a kind of slouchy adolescent look the Z-Men appear to be adults, and it would be much more symmetrical and satisfying if they were also troubled youths but instead of the benevolent arms of Boystate they had been taken in by General Z and turned to a life of crime.

Perhaps the reason for this is that the Skipper's first plan is to simply blow up General Z's whole compound, Z-Men and all, and it might not reflect well on him as a saviour of the at-risk youth were he seen to be okay with murdering them en masse. In any case, he is prevented from doing so when General Z kidnaps Jerry, the grandson of the Skipper's old friend Colonel Richey. Instead, while the Z-Men and the Boystate Rangers engage in deadly hand-to-hand combat, the Captain and M-4 (formerly Pretty Boy, and one of the few Rangers to make even a second appearance) infiltrate Z's compound in order to rescue Jerry and shut down the signal-damping device that is keeping the Boystate air force grounded.


Jerry is found in this absolutely awesome looking cryogenic chamber in which General Z freezes his enemies and then sticks them in little oubliettes. Not particularly important to the plot but certainly sick as hell.

The Captain also manages to trash the power plant, and once the Boystate bugplanes start joining the fight, General Z legs it (knocking his subordinate to the ground in the process just to underscore what a wretch he is).

Also please note that young Jerry is completely traumatized by the experience, which is a real change of pace from the usual plucky kids in these kinds of stories. 

General Z returns in Target Comics v1 011, but as the real meat of that story takes place in issue 012, in 1941, I'm going to cover both together once we get to that batch of issues.

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