Human sacrifice is the order of the day with this bunch of deific bad-boys.
Shem:
Shem, the Sun God, is worshipped in the Land of Shem by the Shemmites, aka the Men of Shem. It's a very well-branded religion.
The Shemmites capture and attempt to sacrifice Kalthar, king of the jungle, but fail to reckon with his tendency to grow to fifteen feet tall and be invulnerable to harm, and are ultimately driven from their lands.
God Style: Invoked (Zip Comics 004, 1940)
Marro:
When the Three Aces set out into the Amazon jungle to investigate rumours of an ancient flying machine they end up discovering a lost colony of Atlantis for the second time in their careers - an astonishing hit rate (though their memories were wiped after leaving the first one and a language barrier probably prevented them from knowing about the Atlantis connection this time, if we're going to be scrupulously accurate). Upon arriving, they are immediately captured and prepared for sacrifice to the Atlanteans' god Marro.
Luckily for the three aviators, Marro turns out to be the very ancient aircraft they seek, sealed against the ravages of time in a glass dome. They manage to convince the Atlanteans to not sacrifice them if they can make the god fly again as it did in their legends, and being the expert fliers that they are, the Aces pull it off without a hitch.
God Style: Animist (Action Comics v1 043, 1941)
Moloch:
The set up for this is a bit convoluted, but here goes: an anthropologist named Dr Chadwick is showing Zero, the Ghost Detective a weird skull that he dug up in Egypt one day when the ghost of the skull's former owner shows up to take it back, and makes off with Chadwick's daughter, to boot. Zero pursues the ghost back to Egypt and through a portal to Ancient Egypt, where he finds himself in a temple to Moloch and learns that the skull had been stuffed full of jewels sacred to the god. Zero manages to escape back to the 20th Century with the girl but wisely leaves the jewels behind.
There is of course a lot of business involving human sacrifice to Moloch via the white hot hands of his idol, and while Moloch himself only shows up in the form of the idol the question remains: just who is raising all these ghosts and powering this time portal?
God Style: Idol (Real?) (Feature Comics 041, 1941)
the "Monster-God":
The Monster-God is not this fellow's name. We never learn what, in fact, it is, because the adventure he appears in is another boilerplate heroic-white-explorers-versus-evil-native-heathens adventure, handled with all of Fawcett Comics' trademark cultural sensitivity. I include him only for completions' sake and to point out that I like how gangly he is.
God Style: Idol (Whiz Comics 006, 1940)









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