Monday, September 2, 2024

MINOR SUPER-VILLAIN 602: THE TALKING APE

(Fantastic Comics 004, 1940)


Pilot/ adventurer/ confusing-name-haver Captain Kidd has heard some disturbing rumours about a cult of beast-men planning an attempt to take over the Sahara region and so he sets out to investigate. After bribing a local man to show him the way (and then carelessly letting the local man get captured by the cult), Kidd finds a weird bunch of things all at once:

-the cult is indeed made up of beast-men, hoofed humanoids with pig or wolf features who take their orders from:

-the Talking Ape, a talking ape who derives its authority from:

-the Ibkar Oracles, a quartet of young women who sit around huffing volcanic gasses and making prophecies all day, Oracle of Delphi-style.

It's an impressive setup for a local tyrant who wants to extort some nearby communities but hardly a threat to the larger North African populace - Captain Kidd runs off the entire beast-man force with a single strafing run in his plane!

If the beast-men are a bit of a bust, that doesn't change the fact that there is an ape and it is talking and about to murder the guide that Captain Kidd failed so thoroughly without even learning his name. Clearly it's ape-fighting time.


A short tussle reveals the shocking truth: the Talking Ape is in actuality a young woman! A young woman with extremely elastic limbs, seemingly, or possibly an extremely advanced ape suit with both robotic arm extensions and some sort of tesseract technology to fit those super-long lady legs into about half the space they require.

Unfortunately for us, the unveiled Ape flings herself into a pool of lava rather than be captured, so we will never really have an inkling as to her motivations beyond Captain Kidd's half-baked musings about her "conceiv[ing] the gorilla as a symbol of strength," whatever that means. Stay in your lane, Captain Kidd: punching things.

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