Wednesday, September 18, 2024

MINOR SUPER-VILLAIN 617: MOROSIO

(Fantastic Comics 007, 1940)


Like so many Space Smith adventures do, this one begins with Space and his ladyfriend Dianna being waylaid as they make their way around the Solar System. In this case a mysterious gas disables their spaceship and causes them to land on the moon Ganymede. From whence did this gas come? Why, it was the sinister laboratory of Morosio, not just a mad and/or criminal scientist but a mad and/or criminal scientist who has already been caught once and escaped to do further science crimes and/or madness.

I like his sass ("Say Emperor Morosio") and I love a villain with pre-baked backstory but I gotta say that Morosio's hair leaves a lot to be desired.

The really great thing about Morosio is that his henchmen of choice are these fellows who he made with his own two hands. They're called the Crustaceans and they are peak character design. The base model is the size of a large cat, with a lobster body and a crab claw head, but they can range in size all the way up to maybe five feet tall. They have between zero and two arms and either have wings or little bipedal legs... I think that given a more advanced colour palette and a visual guide to different crab claw shapes you could populate an entire video game enemy ecosystem based off of the Crustacean design.

The major flaw in the Crustaceans as henchmen is that they are vulnerable to radioactive beryllium, in that it makes them explode. Coincidentally, Ganymede is littered with radioactive beryllium, to the extent that not only is Space Smith able to defeat the entire Crustacean swam using a slingshot but also blow up Morosio's whole operation to hell and gone with some spare radiation. A true design oversight!

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