Sunday, November 30, 2025

MINOR SUPER-VILLAIN 889: THE BLACK THORN

(Wow Comics 003, 1941)


Inventor Phineas Cox has created a mummy ray, which is a device that fires a beam that instantly mummifies living tissue, a horrible thing that could only be used ethically by the mortuary and possibly the jerky industries. Cox intends for the weapon to be used in the defense of the United States, and to that end takes it not to the military but to something called the Defend America League, where he is somewhat predictably thrown out on his ear. 

Phineas Cox vows to show America what he's made of, and that very evening the Black Thorn makes his debut by desiccating an innocent woman. Why call yourself the Black Thorn when your main gimmick is a mummy ray? My guess is that the ray is a late addition to what was an already thought-out alter ego - I mean, just look at that costume! It's not my favourite outfit of the Golden Age, but it definitely lacks some of the sense of just having been thrown together out of things that were already in the attic that some of them do.




The Black Thorn's schemes are, true to Cox' pronouncement, decidedly anti-American: he steals defense funds from a bank and blows up an arsenal, leaving a trail of mummies in his wake. He'd have kept on going, too, only it is at this point that Mr Scarlet gets involved.





Mr Scarlet himself almost gets mummified on two occasions but the Black Thorn shoots at the wrong prone figure in the dark the first time and falls for a decoy the second time, and since the both the misidentified target and decoy were the body of the slain bank guard, this means that the poor guy ends up being triple-mummified, which is a small consolation but has to be some kind of record.

Please also note the Black Thorn using his horned headpiece as a weapon against Mr Scarlet. It's nice to see something  seemingly purely ornamental like that see practical use. 

In the end, the Black Thorn turns out not to be Phineas Cox but Henry Hawley, the leader of the Defend America League, which savvy readers might have already spotted as a fascist organization based on the ostentatiously patriotic name alone. Hawley had not, in fact thought Cox to be a nutjob but instead imprisoned him and stolen his invention for used in his campaign against America, and he would've gotten away with it if it hadn't been for that pesky Mr Scarlet.

Though Mr Scarlet busts up the mummy ray and tells Cox not to even think about building another one, the Black Thorn will return, and he will be mummifying his foes. Somehow.

Saturday, November 29, 2025

MINOR SUPER-VILLAIN 888: THE SCORPION

(Wow Comics 002, 1940)


The Scorpion is mostly a regular gang boss, but with just enough extra oomph to take him over the edge into super-villainy. First thing: he is a very Bad Boss in that particular "execute under-performing employees as an example to the others" kind of way that all corporate overlords wish that HR would let them be.


Secondly, he is perhaps the closest thing to a super-villain was faced by Allan Lanier, aka the Hunchback, seen here in his civilian guise rushing to investigate the defenestration of the Scorpion's poor minion and inadvertently getting his fiance Betty kidnapped in the process.


The Scorpion also has a true super-villain's lack of subtlety, seen here as he successfully fools Lanier into believing that Betty has gone to visit her uncle by means of a simple telegram but then is unable to resist sending a more explicit threat (signed with a cute lil' scorpion!) and undoing his previous work. 



Finally, the Scorpion has a cool hideout: just like the Ninja Turtles he lives in an abandoned subway station, to which he is tracked by the vengeful Hunchback.



After that, it's all over. The Hunchback doesn't play around, he just breaks the Scorpion's neck. I would say that this is a case of someone choosing their enemies poorly, but the Scorpion didn't actually know he was dealing with the Hunchback until it was too late. I guess the lesson is "don't kidnap women."

Friday, November 28, 2025

MINOR SUPER-VILLAIN 887. MIGHTY ADWAHL

(Wow Comics 002, 1941)


Once Atom Blake, Boy Wizard sets off on his interplanetary search for his father, his first stop is Mercury. Why? For no stated reason and seemingly just because it's the first planet out from the Sun, and for that matter, Blake's reason for starting his search in space rather than on Earth is simply because he can. Once he arrives on Mercury, he is almost immediately captured by an intelligent species of hive-dwelling insectoids. 

These Mercurians come very close to killing Blake before using their innate gifts of telepathic communication to determine that he does not in fact work for Mighty Adwahl, the planet's tyrannical leader, who has systematically enslaved them to work in his mines. Side note: I really like the size variance in these Mercurians. Very fun species trait.


Atom Blake, determined to help anyone in need, travels to Adwahl's capitol city, where he is captured again, this time by a second species of Mercurian who are a bit more enthusiastic about serving the tyrant and who look a bit like green humanoid camels. When Blake is marched into the throne room for judgment he is shocked to discover that the Mighty Adwahl is... another human?!

Mighty Adwahl is in fact a former gang boss named Scarface Louie, and is presented as having been a pretty bit deal circa Prohibition before fleeing the planet on a spaceship he stole from an inventor. The wildest part of this is that it seems to be public knowledge, since sixteen year-old Atom knows about it. Like, just imagine that the story of Al Capone ends with him using a hijacked shrink ray to escape into a subatomic world. Wild stuff.


Mighty Adwahl demonstrates a remarkable lack of curiosity and summarily sentences Blake to a life of slavery in his gold mines rather than inquire as to how a teen boy might have made his way to Mercury. Though Atom does manage to lead a slave revolt among the miners, the subsequent storming of Adwahl's throne room is spoiled somewhat by the fact that the first group of Mercurians decided to follow Atom's lead and had already stormed the palace and killed him.

(for the curious: Atom was completely right to come to Mercury, as the same Mercurian who initially captured him not only knew his father personally but is able to guide Atom to the time portal that his father left the planet through)

Thursday, November 27, 2025

MINOR SUPER-HERO ROUND-UP 067

Something for everyone* in this one.

*not really. 

Zambini the Miracle Man

Zambini the Miracle Man, aka Zambini the Great, is your fairly typical comic book magic man, albeit a bit more flamboyantly dressed than even that crowd normally are.


Though Zambini has a lot of the regular magic abilities of his peer group his signature trick involves his magical Boomerang Amulet, which causes evil to rebound on its sender. This takes forms as diverse as a cobra returning to the one who released it to bombs flying back up to the plane that dropped them to magic spells rebounding on their casters. 

(please also note the final panel above, in which Zambini is being made a Knight of Ritania, which I here recognize as an honour)

Finally, while I generally do enjoy when a magic user has a weakness to counter their nigh-omnipotence, Zambini might just have the worst one in comics: the touch of a human hand renders him completely powerless and unable to resist, to the point that this Hundanian spy is able to gently lead him to their headquarters and he is only saved when her boss gets jealous - thank heavens that Hundania doesn't have a robust anti-workplace romance policy. This weakness kind of falls by the roadside as time goes on but does occasionally crop up now and then in horrible ways. (Zip Comics 001, 1940)


Perhaps the most interesting thing about Zambini is his magical system: for his first two appearances he casts spells by spouting nonsense words (as far as I can tell), but from Zip Comics 003 onward, he uses a version of Ubbi Dubbi that involves inserting the syllable "ab" instead of "ub". I don't know if it's strictly better than speaking backward, Zatara style, but it certainly is unique.

Atom Blake, Boy Wizard **UPDATE**:


I had read the 1940-1941 issues of Wow Comics before embarking on my great comics-reading project, so I already knew going in that Atom Blake would essentially speed-run the process of getting tired of living among mere mortals and heading off into space, Dr Manhattan style, but I had forgotten that he is doing so in order to look for his long-lost father. Also, while I did remember that Blake duplicated himself before setting out I had misremembered it as him leaving behind a non-super version of himself on Earth while the superhuman part set off for adventure. What I'm saying here is that the version of Atom Blake that I had remembered is way more interesting than the actual character. (Wow Comics 002, 1941) 

the Hunchback

The Hunchback is in actuality wealthy playboy Allan Lanier, who became obsessed with the figure of Quasimodo after seeing the 1939 film version of the Hunchback of Notre Dame (or possibly a literal picture of the character - the text box isn't 100% clear) and combined that with his interest in wiping out crime to become a weird spectre of the night, Batman-style.


Lanier is refreshingly up-front about his interest in criminology, to the extent that he is seen droning on and on about it before a date with his fiance Betty Brenton. I don't know if I'd like every fellow with a secret identity to abandon the "disaffected socialite" act, but it is nice to see the odd one do without it and just be a weird eccentric.


The Hunchback really leans into two specific aspects of his inspiration: he is absurdly acrobatic, and he metes out insane and terrifying violence to his foes. The latter has git to be one of the better justifications for the dread a masked figure of the night inspires among the criminal fraternity.

We're on a bit of a run of characters who share their secret identity with their love interest and Alan Lanier is one of them: his fiance Betty has to be told before she will let the Hunchback help her (this might be the downside of the whole "reputation for insane violence" thing). (Wow Comics 002, 1941)

In the Hunchback's second adventure, in Wow Comics 003, Lanier switches to a slightly more conventional super-hero outfit. It's a generic but not terrible design, and I always appreciate a character making a bold hat choice, but I think that it is perhaps a bit too twee for a character who is supposed to be some sort of rampaging engine of madness and destruction. The old uniform came back out of the closet for the Hunchback's remaining appearances.

Pinky the Whiz Kid


Pinky the future Whiz Kid (not technically called that until 1942, but whatever, we're loose and goosey around here) is already a fan of Mr Scarlet before he is rendered a crime orphan by the villainous Mr Hyde (upcoming), who seemingly randomly murders his mother.



Pinky ends up at Oaklawn Orphanage, which just so happens to be run by Mr Hyde's alter ego, Dr Jelke. When Hyde/Jelke and Mr Scarlet inevitably clash, Pinky is right there in his homemade sidekick costume to help out.



Pinky is adopted by District Attorney Brian Butler, ostensibly to keep him out of trouble, but since Pinky has worked out that Brian is secretly Mr Scarlet he is able to blackmail him into becoming his sidekick. It sounds more sinister than it reads, honestly.


The real downside to Mr Scarlet getting a sidekick is that Miss Wade, formerly a romantic sparring partner for Brian and occasional daring assistant in her own right, is relegated to the role of scolding caretaker as she sensibly attempts to prevent a teenager from flinging himself into danger. It's a real loss to the comic.(Wow Comics 004, 1941)

FASCIST GOON CLEARING HOUSE 011

The fools! The fascist fools. the Steel Guard :  The Steel Guard are a home-grown fascist group in the Balkan country of Murania, who plot t...